Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-04-27 | Merge pull request #3797 from slashiee/hid-stub | Mat M | |
services: hid: Stub StopSevenSixAxisSensor. | |||
2020-04-27 | Merge pull request #3742 from FernandoS27/command-list | bunnei | |
Optimize GPU Command Lists and Introduce Fast GPU Time Option | |||
2020-04-26 | Merge pull request #3795 from vitor-k/fix-folder | bunnei | |
Fix "Port citra-emu/citra#4956: "Fixes to game list sorting" #3611" | |||
2020-04-26 | Merge pull request #3744 from lioncash/table2 | bunnei | |
service: Update function tables | |||
2020-04-26 | Merge pull request #3753 from ReinUsesLisp/ac-vulkan | Rodrigo Locatti | |
{gl,vk}_rasterizer: Add lazy default buffer maker and use it for empty buffers | |||
2020-04-26 | Merge pull request #3791 from Kewlan/hotkey-config-plus | bunnei | |
configuration: Add Restore Default and Clear options to hotkeys | |||
2020-04-25 | Merge pull request #3761 from Kewlan/stick-modifier-slider | bunnei | |
configure_input_player: Use slider to edit modifier scale | |||
2020-04-25 | services: hid: Stub StopSevenSixAxisSensor. | M&M | |
- Used by The Legend of Zelda: Breath of the Wild v1.6.0 | |||
2020-04-25 | Fix the mistake in the port and update the comment for clarity | Vitor Kiguchi | |
2020-04-25 | Merge pull request #3721 from ReinUsesLisp/sort-devices | bunnei | |
vulkan/wrapper: Sort physical devices | |||
2020-04-25 | Merge pull request #3734 from ReinUsesLisp/half-float-mods | bunnei | |
decode/arithmetic_half: Fix HADD2 and HMUL2 absolute and negation bits | |||
2020-04-24 | Merge pull request #3780 from lioncash/process | bunnei | |
svc: Re-add MapProcessCodeMemory/UnmapProcessCodeMemory | |||
2020-04-24 | Add Restore Defaults and Clear options to hotkeys | Kewlan | |
2020-04-24 | Merge pull request #3749 from ReinUsesLisp/lea-imm | bunnei | |
shader/arithmetic_integer: Fix LEA_IMM encoding | |||
2020-04-24 | Fix -Wdeprecated-copy warning. | Markus Wick | |
2020-04-24 | Fix -Werror=conversion error. | Markus Wick | |
2020-04-24 | Merge pull request #3760 from Morph1984/trailing-filedir-separator | bunnei | |
frontend/filesystem: Add a trailing separator to the string path | |||
2020-04-23 | Merge pull request #3777 from lioncash/warn | Rodrigo Locatti | |
page_table: Remove unused captures | |||
2020-04-23 | Merge pull request #3778 from lioncash/unused-var | Rodrigo Locatti | |
svc: Remove unused variable | |||
2020-04-23 | shared_memory: Amend doxygen reference | Lioncash | |
Amends the parameter to match the documentation reference. Resolves a -Wdocumentation warning with clang. | |||
2020-04-23 | svc: Re-add MapProcessCodeMemory/UnmapProcessCodeMemory | Lioncash | |
These were lost in the re-implementation of the virtual memory manager. | |||
2020-04-23 | svc: Remove unused variable | Lioncash | |
Since the VMM refactor, this is no longer used or needed. | |||
2020-04-23 | page_table: Remove unused captures | Lioncash | |
Any time the lambda function is called, the permission being used in the capture would be passed in as an argument to the lambda, so the capture is unnecessary. | |||
2020-04-23 | decode/arithmetic_half: Fix HADD2 and HMUL2 absolute and negation bits | ReinUsesLisp | |
The encoding for negation and absolute value was wrong. Extracting is now done manually. Similar instructions having different encodings is the rule, not the exception. To keep sanity and readability I preferred to extract the desired bit manually. This is implemented against nxas: https://github.com/ReinUsesLisp/nxas/blob/8dbc38995711cc12206aa370145a3a02665fd989/table.h#L68 That is itself tested against nvdisasm (Nvidia's official disassembler). | |||
2020-04-23 | Merge pull request #3768 from H27CK/cmd-title-fmt | Rodrigo Locatti | |
Fix format error in performance statistics | |||
2020-04-23 | kernel: memory: Improve implementation of device shared memory. (#3707) | bunnei | |
* kernel: memory: Improve implementation of device shared memory. * fixup! kernel: memory: Improve implementation of device shared memory. * fixup! kernel: memory: Improve implementation of device shared memory. | |||
2020-04-23 | Clang Format. | Fernando Sahmkow | |
2020-04-23 | GPU: Add Fast GPU Time Option. | Fernando Sahmkow | |
2020-04-23 | Maxwell3D: Process Macros on MultiMethod. | Fernando Sahmkow | |
2020-04-23 | DMAPusher: Propagate multimethod writes into the engines. | Fernando Sahmkow | |
2020-04-23 | Merge pull request #3730 from lioncash/time | bunnei | |
service/time: Remove reliance on the global system accessor | |||
2020-04-23 | Merge pull request #3697 from lioncash/declarations | bunnei | |
CMakeLists: Enable -Wmissing-declarations on Linux builds | |||
2020-04-23 | Edit modifier_scale with the deadzone slider | Kewlan | |
2020-04-23 | Fix format error in performance statistics | H27CK | |
Formatting | |||
2020-04-22 | Merge pull request #3677 from FernandoS27/better-sync | bunnei | |
Introduce Predictive Flushing and Improve ASYNC GPU | |||
2020-04-22 | Merge pull request #3767 from ReinUsesLisp/point-size-pipeline | Mat M | |
vk_pipeline_cache: Fix unintentional memcpy into optional | |||
2020-04-22 | vk_pipeline_cache: Fix unintentional memcpy into optional | ReinUsesLisp | |
The intention behind this was to assign a float to from an uint32_t, but it was unintentionally being copied directly into the std::optional. Copy to a temporary and assign that temporary to std::optional. This can be replaced with std::bit_cast<float> once we are in C++20. | |||
2020-04-22 | GL_Fence_Manager: use GL_TIMEOUT_IGNORED instead of a loop, | Fernando Sahmkow | |
2020-04-22 | Merge pull request #3725 from MerryMage/fpcr | bunnei | |
thread: FPCR.FZ is likely not 1 (and FPCR.RMode = TieAway and FPCR.DN = 0) | |||
2020-04-22 | Merge pull request #3763 from H27CK/vk-cmd | Fernando Sahmkow | |
Add missing ; | |||
2020-04-22 | Add missing ; | H27CK | |
2020-04-22 | Merge pull request #3758 from H27CK/vk-cmd | bunnei | |
Introduce dummy context for yuzu-cmd VK support | |||
2020-04-22 | Merge pull request #3653 from ReinUsesLisp/nsight-aftermath | Fernando Sahmkow | |
renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows | |||
2020-04-22 | Address Feedback. | Fernando Sahmkow | |
2020-04-22 | Async GPU: Correct flushing behavior to be similar to old async GPU behavior. | Fernando Sahmkow | |
2020-04-22 | MaxwellDMA: Correct copying on accuracy level. | Fernando Sahmkow | |
2020-04-22 | ShaderCache/PipelineCache: Cache null shaders. | Fernando Sahmkow | |
2020-04-22 | Address Feedback. | Fernando Sahmkow | |
2020-04-22 | Fix GCC error. | Fernando Sahmkow | |
2020-04-22 | Correct Linux Compile Error. | Fernando Sahmkow | |