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2021-11-20Merge pull request #7368 from FernandoS27/vulkan-convbunnei
Fix ART Blit detection regression and add D24S8 <-> RGBA8 conv to Vulkan
2021-11-20TextureCache: Refactor and fix linux compiling.Fernando Sahmkow
2021-11-20TextureCache: Assure full conversions on depth/stencil write shaders.Fernando Sahmkow
2021-11-20TextureCache: Implement buffer copies on Vulkan.Fernando Sahmkow
2021-11-19Merge pull request #7294 from ↵bunnei
vonchenplus/fix_image_update_error_when_width_too_small Fix image update/download error when width too small
2021-11-20TextureCache: Add R16G16 to D24S8 converter.Fernando Sahmkow
2021-11-19TextureCache: Add B10G11R11 to D24S8 converter.Fernando Sahmkow
2021-11-19TextureCache: Further fixes on resolve algorithm.Fernando Sahmkow
2021-11-19Merge pull request #7369 from Morph1984/amd-fsr-statusbarbunnei
main: Shorten AMD FSR status bar text
2021-11-19Merge pull request #7342 from goldenx86/patch-3bunnei
Replace keys error pop up
2021-11-19Merge pull request #7357 from Morph1984/s8_uintbunnei
video_core: Implement S8_UINT format
2021-11-19TextureCache: Implement additional D24S8 convertions.Fernando Sahmkow
2021-11-19TextureCache: force same image format when resolving an image.Fernando Sahmkow
2021-11-18main: Fix default AA nameMorph
By default, no AA is applied, not FXAA
2021-11-18configure_graphics_ui: AMD's -> AMDMorph
AMD officially markets FSR as AMD FidelityFX™️ Super Resolution
2021-11-18main: Shorten AMD FSR status bar textMorph
AMD'S FIDELITYFX SR -> FSR
2021-11-19TextureCache: Fix regression caused by ART and improve blit detection ↵Fernando Sahmkow
algorithm to be smarter.
2021-11-19Vulkan: implement D24S8 <-> RGBA8 convertions.Fernando Sahmkow
2021-11-18Merge pull request #7349 from ameerj/ogl-convert-imagebunnei
gl_texture_cache: Implement pixel format conversions for copies
2021-11-18Merge pull request #7353 from v1993/no-more-epilepsybunnei
Prevent window flickering when holding Esc
2021-11-18renderer_vulkan: Implement S8_UINT stencil formatMorph
It should be noted that on Windows, only nvidia gpus support this format natively as of this commit.
2021-11-17gl_texture_cache: Round format conversion PBO to next power of 2ameerj
2021-11-17Merge pull request #7355 from german77/hotkey_spambunnei
hotkeys: Don't allow hotkeys to spam
2021-11-17renderer_opengl: Implement S8_UINT stencil formatMorph
2021-11-17video_core: Add S8_UINT stencil formatMorph
2021-11-17hotkeys: Don't allow hotkeys to spamgerman77
2021-11-17Prevent window flickering when holding EscValeri
Reported on discord by Levlight. Don't try to exit fullscreen if it's already off.
2021-11-17Fix image update/download error when width too smallFeng Chen
2021-11-16texture_cache: Use pixel format conversion when supported by the runtimeameerj
2021-11-16gl_texture_cache: Make FormatConversionPass more genericameerj
This allows the usage of the FormatConversionPass to be applied to more than the previously used BGR conversion scenarios.
2021-11-16gl_texture_cache: Rename BGRCopyPass to FormatConversionPassameerj
2021-11-17TextureCache: Fix Automatic Anisotropic.Fernando Sahmkow
2021-11-17TextureCache: OGL query device memory if possible.FernandoS27
2021-11-17TextureCache: Fix OGL cleaningFernando Sahmkow
2021-11-16TextureCache: Add automatic anisotropic filtering and refactor code.Fernando Sahmkow
2021-11-16TextureCache: Make a better Anisotropic setter.Fernando Sahmkow
2021-11-16Texture Cache: revert Image changes.Fernando Sahmkow
2021-11-16ShaderCache: Better fix for Shuffling gl_FragCoordFernando Sahmkow
2021-11-16HostShader: fix Gaussian filter.FernandoS27
2021-11-16Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and ↵FernandoS27
make reaper more agressive on 4Gb GPUs.
2021-11-16texture_cache: Refactor Render Target scaling functionameerj
2021-11-16gl_resource_manager: Ensure non EXT_framebuffer objects are createdameerj
2021-11-16Texture Cache: Fix memory usage on ScaleDown.FernandoS27
2021-11-16OpenGL: Fix viewport/Scissor scaling on downscaling.FernandoS27
2021-11-16Vulkan: fix regression.FernandoS27
2021-11-16host_shaders: Misc copyright/style changesameerj
2021-11-16configure_graphics.ui: Cleanup scaling options and fix duplicate name warningameerj
2021-11-16FSR: Fix GCC build errorsameerj
2021-11-16Vulkan: Reimplement FSR constant generation functions to avoid GCC warningsMarshall Mohror
2021-11-16vk_blit_screen: Fix AA destruction orderameerj