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2021-12-07Merge pull request #7522 from ameerj/shader-recompiler-filenamesMai M
shader_recompiler/backend: Minor organization and refactoring to reduce compile time overhead
2021-12-06CMakeLists: Specify /Zm200 when compiling in MSVCMorph
This increases the memory heap size for constructing precompiled headers to 2x the default.
2021-12-06Merge pull request #7524 from german77/hid_stubbunnei
service/hid: Stub SetNpadCaptureButtonAssignment and ClearNpadCaptureButtonAssignment
2021-12-05service/hid: Stub SetNpadCaptureButtonAssignment and ↵german77
ClearNpadCaptureButtonAssignment Used by ring fit adventure 1.2.0
2021-12-05loader: Support loading subsdk{8,9}jam1garner
2021-12-05emit_spirv: Reduce emit_spirv.h include overheadameerj
emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on.
2021-12-05glasm: Move implemented instructions from not_implemented.cppameerj
2021-12-05shader_recompiler: Adjust emit_context includesameerj
2021-12-05shader_recompiler: Rename backend emit_context filesameerj
2021-12-05general: Add missing copyright noticesameerj
2021-12-05core/hid: Add missing controller typegerman77
2021-12-05Merge pull request #7494 from Morph1984/no-time-to-waitFernando S
native_clock: Wait for less time in EstimateRDTSCFrequency
2021-12-04core/hid: Ensure only valid npad are connectedgerman77
2021-12-03Merge pull request #7467 from liushuyu/fix-linux-decodingbunnei
video_core/codecs: more robust ffmpeg hwdecoder selection logic
2021-12-03native_clock: Wait for less time in EstimateRDTSCFrequencyMorph
In my testing, waiting for 200ms provided the same level of precision as the previous implementation when estimating the RDTSC frequency. This significantly improves the yuzu executable launch times since we reduced the wait time from 3 seconds to 200 milliseconds.
2021-12-03Merge pull request #7489 from Morph1984/steady-clockbunnei
general: Replace high_resolution_clock with steady_clock
2021-12-02video_core/cmake: link against libva explicitly ...liushuyu
... to fix build on Flatpak (and self-builds)
2021-12-02video_core/codecs: more fixes for VAAPI detection ...liushuyu
* skip impersonated VAAPI implementaions ("imposter detection") * place VAAPI priority below CUDA/NVDEC/CUVID
2021-12-02video_core/codec: address commentsliushuyu
2021-12-02video_core/codecs: more robust ffmpeg hwdecoder selection logicliushuyu
2021-12-02Merge pull request #7490 from Morph1984/stub-album-save-screenshotbunnei
service: am: ISelfController: Stub SaveCurrentScreenshot
2021-12-02service: am: ISelfController: Stub SaveCurrentScreenshotMorph
- Used by Disney Magical World 2: Enchanted Edition
2021-12-02Merge pull request #7452 from german77/controller_navigationMorph
yuzu: Implement basic controller UI navigation
2021-12-02yuzu: Implement basic controller navigationgerman77
2021-12-02general: Replace high_resolution_clock with steady_clockMorph
On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
2021-11-30service: friend: Implement GetCompletionEventMorph
- Used by Super Bomberman R Online
2021-11-29Merge pull request #7472 from Morph1984/post-kraken-cleanupNarr the Reg
core: hid: Post kraken cleanup
2021-11-29input_common: Fix error with thread nameNarr the Reg
2021-11-29input_interpreter: Make use of NpadButton instead of a u64Morph
Allows us to be more explicit with the representation of button states and use the provided bit manipulation operators
2021-11-29npad: Return NpadButton in GetAndResetPressStateMorph
We were previously truncating this to a u32 as there were no known buttons that used the full 64 bits of this type. Fix this now that we know they are used.
2021-11-29core: hid: hid_types: Add "All" to NpadButtonMorph
This represents a bitmask for all pressed buttons
2021-11-29qt_controller: Make use of (Enable/Disable)AllControllerConfigurationMorph
This also moves the use of DisableConfiguration to the destructor.
2021-11-29Merge pull request #7466 from vonchenplus/add_miss_pixel_format_mappingbunnei
Add missing pixel format mapping
2021-11-29core: hid: hid_core: Add (Enable/DIsable)AllControllerConfigurationMorph
2021-11-29general: Fix handheld typoMorph
2021-11-29core: hid: Mark constructors as explicitMorph
2021-11-29core: hid: Cleanup and amend documentationMorph
2021-11-29Add missing pixel format mappingFeng Chen
2021-11-28qt_controller: Fix input when the controller applet is ignoredgerman77
2021-11-28Merge pull request #7396 from FernandoS27/blit-this-mfFernando S
TextureCache: Eliminate format deduction as full depth conversion has been supported.
2021-11-28Texture Cache: Secure insertions against deletions.Fernando Sahmkow
2021-11-28Merge pull request #7438 from german77/homebrew2bunnei
Core: Stub services and functions needed for checkpoint
2021-11-27core/ns: Implement GetReadOnlyApplicationControlDataInterfaceNarr the Reg
Used in checkpoint homebrew
2021-11-27core/pdm: Stub QueryPlayStatisticsByApplicationIdAndUserAccountIdNarr the Reg
Used in checkpoint homebrew
2021-11-27settings: Add debug setting to enable all controllersgerman77
2021-11-27core/hid: Stub GetUniquePadsFromNpadNarr the Reg
Used in checkpoint homebrew
2021-11-27Merge pull request #7255 from german77/krakenFernando S
Project Kraken: Input rewrite
2021-11-27Texture Cache: Redesigning the blitting system (again).Fernando Sahmkow
2021-11-26config: Remove vibration configurationgerman77
2021-11-26applet/controller: Enable configuring mode while the applet is opengerman77