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2022-02-03main: Always remove the frameless window flag when restoring UI stateMorph
For unknown reasons, this flag may persist after the application has been closed. Removing this flag when restoring the UI state ensures that a frameless window will not be shown on startup.
2022-02-02Merge pull request #7838 from lioncash/noncopyMorph
common_types: Remove NonCopyable struct
2022-02-02Merge pull request #7834 from german77/repeatbunnei
yuzu: Disable auto repeat on hotkeys again
2022-02-02common_types: Remove NonCopyable structLioncash
Now that we're moved over to the YUZU_ defines, we can get rid of this struct.
2022-02-02general: Replace NonCopyable struct with equivalentsLioncash
2022-02-02Merge pull request #7806 from ameerj/atomic64-fallbacksbunnei
shaders: Implement U32x2 atomic fallbacks when device does not support int64
2022-02-02general: Move deleted copy/move constructor/assignment operators to public ↵Lioncash
interface This allows for better compiler errors, where the compiler will state a copy or move couldn't occur due to the relevant function being deleted. Previously a compiler would warn about the relevant function not being accessible (which, while true, isn't as informative as it could be).
2022-02-01Merge pull request #7807 from german77/moar-buttonsbunnei
input_common: Add home and hard touch press buttons to UDP controllers
2022-02-01Merge pull request #7833 from lioncash/file-sysMorph
configure_filesystem: Add missing changeEvent() override
2022-02-01Merge pull request #7792 from german77/translatebunnei
hotkeys: Don't translate hotkey buttons
2022-02-01configure_filesystem: Add missing changeEvent() overrideLioncash
This allows the dialog to be retranslated during runtime if the language is changed.
2022-02-01configure_filesystem: Normalize member function casingLioncash
All other dialog types we have use CamelCase naming.
2022-02-01yuzu: Disable auto repeat on hotkeys againNarr the Reg
2022-02-01Merge pull request #7809 from Morph1984/clock-constantsbunnei
common: wall_clock: Utilize constants for ms, us, and ns ratios
2022-02-01Merge pull request #7831 from lioncash/motionMorph
configure_motion_touch: Use functor versions of invokeMethod
2022-02-01configure_motion_touch: Use functor versions of invokeMethodLioncash
Same behavior, but ensures that the functions we're calling exist, since they can be checked at compile-time.
2022-02-01configure_input_player: Eliminate variable shadowingLioncash
2022-02-01configure_input_player: std::move input setters in HandleClickLioncash
2022-02-01configure_input_player: Avoid unnecessary ParamPackage copiesLioncash
Avoids churning allocations.
2022-02-01yuzu/game_list: Use non-deprecated version of QString's split() functionLioncash
The previous overload of split() was deprecated in 5.14.
2022-02-01Merge pull request #7825 from lioncash/nodisc2Morph
common/file: Remove [[nodiscard]] from Open()
2022-02-01common/file: Remove [[nodiscard]] from Open()Lioncash
Since this has a void return value, there's nothing that can actually be used.
2022-02-01Merge pull request #7824 from lioncash/scacheMorph
video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
2022-02-01video_core/shader_cache: Remove unused algorithm includeLioncash
2022-02-01video_core/shader_cache: Take std::span in RemoveShadersFromStorage()Lioncash
Same behavior, but without the need to move into the function to avoid an allocation.
2022-01-31Merge pull request #7821 from german77/espada_agudabunnei
svc: Add 32 bit SynchronizePreemptionState
2022-01-31svc: Add 32 bit SynchronizePreemptionStateNarr the Reg
Used by Espgaluda II
2022-02-01Rasterizer: Refactor inlineToMemory.Fernando Sahmkow
2022-01-30common: wall_clock: Check precision against the emulated CPU and CNTFRQMorph
In addition to requiring nanosecond precision, using the native clock requires that the hardware TSC has a precision greater than the emulated CPU and its clock counter.
2022-01-30common: wall_clock: Utilize constants for ms, us, and ns ratiosMorph
2022-01-30input_common: Add home and hard touch press buttons to UDP controllersgerman77
2022-01-29emit_glsl_atomic: Implement 32x2 fallback atomic opsameerj
2022-01-29lower_int64_to_int32: Add 64-bit atomic fallbacksameerj
2022-01-29shaders: Add U64->U32x2 Atomic fallback functionsameerj
2022-01-29GPU: Improve syncing.Fernando Sahmkow
2022-01-29Rasterizer: Implement Inline2Memory Acceleration.Fernando Sahmkow
2022-01-29Inline2Memory: Flush before writting buffer.Fernando Sahmkow
2022-01-28Merge pull request #7791 from german77/wall_clockMorph
wall_clock: Use standard wall clock if rtsc frequency is too low
2022-01-28spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomicsameerj
Some drivers do not support 64-bit atomics, and fallback to atomically modifying U32x2 vectors. This change ensures that U32x2 storage vectors are defined in the spir-v shader when 64-bit atomics are used. Fixes a hang on some devices, notably Intel GPUs, when booting Pokemon Legends Arceus
2022-01-28Merge pull request #7784 from german77/ds5Morph
input_common: Add DS5 to HD rumble list
2022-01-28Merge pull request #7787 from bunnei/scheduler-deadlock-fixMorph
hle: kernel: KScheduler: Fix deadlock with core waiting for a thread lock that has migrated.
2022-01-28Merge pull request #7788 from ameerj/stream-buffer-beginMorph
buffer_cache: Reduce stream buffer allocations when expanding from the left
2022-01-28Merge pull request #7786 from ameerj/vmnmx-selMorph
video_minimum_maximum: Implement src operand selectors
2022-01-28emit_spirv: Add Xfb execution mode when transform feedback is usedameerj
Fixes Transform Feedback on Vulkan AMD drivers.
2022-01-27Merge pull request #7770 from german77/motion-thresholdbunnei
input_common: Add option to configure gyro threshold
2022-01-27hotkeys: Don't translate hotkey buttonsgerman77
2022-01-27wall_clock: use standard wall clock if rtsc frequency is too lowgerman77
2022-01-27buffer_cache: Reduce stream buffer allocations when expanding from the leftameerj
The existing stream buffer optimization accounts for size increases at the end of the allocated buffer. This adds the same optimization, increasing the size from the beginning of the buffer as well to reduce buffer allocations when expanding the same buffer from the left.
2022-01-27hle: kernel: KScheduler: Fix deadlock with core waiting for a thread lock ↵bunnei
that has migrated. - Previously, it was possible for a thread migration to occur from core A to core B. - Next, core B waits on a guest lock that must be released by a thread queued for core A. - Meanwhile, core A is still waiting on the core B's current thread lock - resulting in a deadlock. - Fix this by try-locking the thread lock. - Fixes softlocks in FF8 and Pokemon Legends Arceus.
2022-01-27video_minimum_maximum: Implement src operand selectorsameerj
Used by Pokemon Legends: Arceus