| Age | Commit message (Collapse) | Author | 
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|  | APT: implemented Wrap and Unwrap | 
|  | Timers: Immediately signal the timer if it was started with an initial value of 0 | 
|  | (#2555)
* Added a refresh game directory option to the file menu
* Make the game list watcher recursive and have it start watching from the initial load
* Rework game list watcher to be thread safe
* Fix code style issues | 
|  | Gui: Change title bar to include build name | 
|  | Nightly builds now have "Citra Nightly" in the titlebar
Bleeding edge builds now have "Citra Bleeding Edge" in the titlebar | 
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|  | of 0. | 
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|  | dyncom: Correct SXTAB16 and SXTB16 | 
|  | Qt cleanups 2 | 
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|  | (#2574)
Fixes #2556 | 
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|  | core: add missing errors.h in CMakeLists.txt | 
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|  | Qt/GameList: Use suffix() to parse the file extension | 
|  | Fixes #2567 | 
|  | completeSuffix returns everything after the first period, which means
that a file such as `foo.bar.3ds` would not get recognized. | 
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|  | Re-organize software rasterizer code | 
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|  | file_sys: change RomFS archive to Self NCCH archive | 
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|  | Small VideoCore cleanups | 
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|  | Fixes #2455 | 
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|  | The resulting pointer wasn't written to unless the index was verified as
valid, but that's still UB and triggered debug checks in MSVC.
Reported by garrettboast on IRC |