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2018-03-31hle_ipc, fsp_srv: Cleanup logging.bunnei
2018-03-31hid: Stub out GetSupportedNpadStyleSet.bunnei
2018-03-31hle_ipc: Do not ensure write buffer size.bunnei
2018-03-31fsp_srv: Implement GetSize and SetSize.bunnei
2018-03-31memory: Fix stack region.bunnei
2018-03-31Merge pull request #293 from N00byKing/drkthmbunnei
Add Dark Theme (And Theming in General + Icon Theming)
2018-03-30Port citra-emu/citra#3610 to yuzuN00byKing
2018-03-30Remove whitespacesN00byKing
2018-03-30Add Dark theme, Icon themingN00byKing
configure_general.ui: Add UI Option for Themes config.cpp: Save Theme Settings
2018-03-29audren_u: Stub QueryAudioDeviceSystemEvent and GetActiveChannelCount.bunnei
2018-03-29svc: Stub GetThreadCoreMask.bunnei
2018-03-29service: Add NFP module interface.bunnei
service: Initialize NFP service. Log: Add NFP service as a log subtype.
2018-03-28result: Check against self-assignment in ResultVal's copy assignment operatorLioncash
Avoids doing work that doesn't need to be done.
2018-03-27Merge pull request #286 from N00byKing/citratoyuzuagainbunnei
main.h: Add pragma once, remove ifndef
2018-03-27main.h: Add pragma once, remove ifndefN00byKing
2018-03-27Merge pull request #284 from bunnei/docked-configbunnei
Add config for "Docked" mode and various settings cleanup
2018-03-26Merge pull request #282 from N00byKing/patch-2bunnei
Change comments from citra to yuzu
2018-03-26settings: Remove unused CpuCore class.bunnei
2018-03-26config: Use simplified checkbox (from Citra) for CPU JIT.bunnei
2018-03-26config: Rename is_docked to use_docked_mode to be consistent with other ↵bunnei
config bools.
2018-03-26configure_general: Cleanup naming.bunnei
2018-03-26qt: Add config option for is_docked.bunnei
2018-03-26config: Add setting for whether the system is docked or not.bunnei
2018-03-26renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen.bunnei
2018-03-26graphics_surface: Remove superfluous cast.bunnei
2018-03-26gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own ↵bunnei
function.
2018-03-26gl_rasterizer: Add a SyncViewport method.bunnei
2018-03-26gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL.bunnei
2018-03-26graphics_surface: Fix merge conflicts.bunnei
2018-03-26gl_rasterizer: Use ReadBlock instead of GetPointer for SetupVertexArray.bunnei
2018-03-26gl_rasterizer: Normalize vertex array data as appropriate.bunnei
2018-03-26memory: Fix cast for ReadBlock/WriteBlock/ZeroBlock/CopyBlock.bunnei
2018-03-26maxwel_to_gl: Fix string formatting in log statements.bunnei
2018-03-26rasterizer: Rename DrawTriangles to DrawArrays.bunnei
2018-03-26gl_rasterizer: Use passthrough shader for SetupVertexShader.bunnei
2018-03-26renderer_opengl: Logging, etc. cleanup.bunnei
2018-03-26renderer_opengl: Remove framebuffer RasterizerFlushVirtualRegion hack.bunnei
2018-03-26gl_rasterizer_cache: Implement UpdatePagesCachedCount.bunnei
2018-03-26memory: Add RasterizerMarkRegionCached code and cleanup.bunnei
2018-03-26gl_rasterizer: Implement SetupVertexArray.bunnei
2018-03-26gl_rasterizer_cache: Fix an ASSERT_MSG.bunnei
2018-03-26maxwell_to_gl: Add module and function for decoding VertexType.bunnei
2018-03-26maxwell_3d: Use names that match envytools for VertexType.bunnei
2018-03-26maxwell_3d: Add VertexAttribute struct and cleanup.bunnei
2018-03-26gl_rasterizer: Use 32 texture units instead of 3.bunnei
2018-03-26gl_rasterizer: Implement DrawTriangles.bunnei
2018-03-26Maxwell3D: Call AccelerateDrawBatch on DrawArrays.bunnei
2018-03-26gl_rasterizer: Implement AnalyzeVertexArray.bunnei
2018-03-26gl_rasterizer_cache: MortonCopy Switch-style.bunnei
2018-03-26gl_rasterizer_cache: Implement GetFramebufferSurfaces.bunnei