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skyeye junk
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- updated CreateHandle/DeleteHandle to use KernelObject's
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- various cleanups
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- added ResetType enum
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- changed some stubbed SVCs to return unique handle names for debugging purposes
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- reorganized some kernel thread functions
- added placeholder __KernelWaitThread_Synchronization function
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- added KERNEL_DEFAULT_STACK_SIZE definition (0x4000)
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- removed HLE::CallMCR function (was pointless)
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- fixed some compiler issues with xscale_copro when porting code to Windows
- fixed some #include's
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- added initial VFP code from skyeye
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- added SVC structs MemoryInfo and PageInfo
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ELF load
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- cleaned up CreateThread svc
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- added __KernelSwitchToThread for enabling a thread
- added __KernelRotateThreadReadyQueue
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for 3DS... doesn't really do much yet. Just a jumping off point
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