Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-15 | yuzu_cmd/config: Add Accelerate ASTC and missing NVDEC emulation settings | ameerj | |
2021-06-15 | configure_graphics: Add Accelerate ASTC decoding setting | ameerj | |
2021-06-15 | textures: Reintroduce CPU ASTC decoder | ameerj | |
Users may want to fall back to the CPU ASTC texture decoder due to hangs and crashes that may be caused by keeping the GPU under compute heavy loads for extended periods of time. This is especially the case in games such as Astral Chain which make extensive use of ASTC textures. | |||
2021-06-14 | lm: Demote guest logs to LOG_DEBUG | ameerj | |
Guest logs are not very useful, as they are intended for use by the game developers during development. As such, they provide little meaning to be logged by yuzu and tend to overwhelm the log output at times. | |||
2021-06-14 | Merge pull request #6456 from Morph1984/very-important-changes | bunnei | |
configure_cpu_debug: Clarify settings behavior | |||
2021-06-14 | Merge pull request #6448 from Morph1984/recursive-dir-iterator | Fernando Sahmkow | |
common: fs: Use the normal directory iterator in *Recursively functions | |||
2021-06-13 | general: Remove extraneous includes | Morph | |
2021-06-13 | common: logging: Restructure backend code | Morph | |
2021-06-13 | common: logging: backend: Wrap IOFile in a unique_ptr | Morph | |
Allows us to forward declare Common::FS::IOFile. | |||
2021-06-13 | Merge pull request #6452 from german77/sixaxis_firmware_stub | Morph | |
hid: Stub IsFirmwareUpdateAvailableForSixAxisSensor | |||
2021-06-13 | configure_cpu_debug: Clarify settings behavior | Morph | |
This makes it clear that the disabled settings only take effect when CPU Accuracy is set to Debug Mode. | |||
2021-06-12 | common: fs: Use the normal directory iterator in *Recursively functions | Morph | |
MSVC's implementation of recursive_directory_iterator throws an exception on an error despite a std::error_code being passed into its constructor. This is most likely a bug in MSVC's implementation since directory_iterator does not throw an exception on an error. We can replace the usage of recursive_directory_iterator for now until MSVC fixes their implementation of it. | |||
2021-06-11 | Merge pull request #6451 from Morph1984/check-disk-space-dump | bunnei | |
yuzu: main: Ensure enough space is available for RomFS dumping | |||
2021-06-11 | hid: Stub IsFirmwareUpdateAvailableForSixAxisSensor | german77 | |
2021-06-11 | Merge pull request #6422 from FernandoS27/i-am-the-senate | Mai M | |
Implement/Port Fastmem from Citra to Yuzu | |||
2021-06-11 | yuzu: main: Ensure enough space is available for RomFS dumping | Morph | |
This warns the user if there isn't enough free space to dump the entire RomFS to disk. It requires at least the size of the extracted RomFS + 1 GiB as a buffer of free space. | |||
2021-06-11 | Merge pull request #6443 from Morph1984/k-light-condition-variable | bunnei | |
kernel: KLightConditionVariable: Update implementation to 12.x | |||
2021-06-11 | common/host_memory: Implement a fallback if fastmem fails. | Markus Wick | |
This falls back to the old approach of using a virtual buffer. Windows is untested, but this build should fix support for Windows < 10 v1803. However without fastmem support at all. | |||
2021-06-11 | common/host_shader: Load Windows 10 functions dynamically | ReinUsesLisp | |
Workaround old headers and libraries shipped on MinGW. | |||
2021-06-11 | GPUTHread: Remove async reads from Normal Accuracy. | Fernando Sahmkow | |
2021-06-11 | rasterizer: Update pages in batches | ReinUsesLisp | |
2021-06-11 | host_memory: Support staged VirtualProtect calls | ReinUsesLisp | |
2021-06-11 | General: Add settings for fastmem and disabling adress space check. | FernandoS27 | |
2021-06-11 | common/host_memory: Optimize for huge tables. | Markus Wick | |
In theory, if we have 2 MB continously mapped, this should save one layer of TLB. Let's make it at least more likely by aligning the memory. | |||
2021-06-11 | core: Make use of fastmem | Markus Wick | |
2021-06-11 | tests: Add tests for host memory | ReinUsesLisp | |
2021-06-11 | common/host_memory: Add Linux implementation | Markus Wick | |
2021-06-11 | common/host_memory: Add interface and Windows implementation | ReinUsesLisp | |
2021-06-10 | Merge pull request #6407 from lat9nq/fix-libusb-2 | bunnei | |
cmake: Use autotools for libusb linking generally on GNU, and cleanup | |||
2021-06-10 | Merge pull request #6445 from degasus/fix_ubsn | bunnei | |
Fix GCC undefined behavior sanitizer. | |||
2021-06-11 | kernel: Unconditionally set thread state when appropriate | Morph | |
2021-06-11 | kernel: KLightConditionVariable: Update implementation to 12.x | Morph | |
Updates the implementation of KLightConditionVariable to FW 12.x | |||
2021-06-10 | Fix GCC undefined behavior sanitizer. | Markus Wick | |
* Wrong alignment in u64 LOG_DEBUG -> memcpy. * Huge shift exponent in stride calculation for linear buffer, unused result -> skipped. * Large shift in buffer cache if word = 0, skip checking for set bits. Non of those were critical, so this should not change any behavior. At least with the assumption, that the last one used masking behavior, which always yield continuous_bits = 0. | |||
2021-06-10 | hle: service: sm: Remove redundant session reservation, etc. | bunnei | |
- We were double-reserving, causing us to run out of sessions in Pokemon Sword & Shield. | |||
2021-06-10 | hle: service: Increase arbitrary max sessions limit. | bunnei | |
- Pokemon Sword/Shield are still hitting this for some reason, causing an svcBreak. | |||
2021-06-09 | hle: kernel: KClientPort: Add an assert for session count. | bunnei | |
- Prevents us from over decrementing num_sessions. | |||
2021-06-09 | hle: service: sm: Fix GetService setup of session & port. | bunnei | |
2021-06-09 | hle: service: Use correct size for ServerSessionCountMax. | bunnei | |
2021-06-09 | hle: kernel: KServerSession: Fix client disconnected. | bunnei | |
- Prevents a cloned session's handler from being overwritten by another disconnected session. - Fixes session handler nullptr asserts with Pokemon Sword & Shield. | |||
2021-06-09 | kernel: svc: Add missing error check to CancelSynchronization. | bunnei | |
- Avoids a potential crash if the handle is invalid, and also makes this code accurate to real kernel behavior. | |||
2021-06-09 | Merge pull request #6436 from liushuyu/master | Mai M | |
src/common/CMakeLists.txt: fix variable escaping | |||
2021-06-09 | hle: service: Increase arbitrary max sessions limit. | bunnei | |
- Pokemon Sword/Shield are still hitting this for some reason, causing an svcBreak. | |||
2021-06-09 | Merge pull request #6413 from Kewlan/limitable_input_dialog_limit | bunnei | |
limitable_input_dialog: Implement character limiter | |||
2021-06-09 | src/common/CMakeLists.txt: fix variable escaping | liushuyu | |
2021-06-09 | Merge pull request #6435 from lioncash/nodisc2 | Morph | |
common/fs/path_util: Remove [[nodiscard]] from function with void return | |||
2021-06-08 | Merge pull request #6434 from lioncash/tcontext | bunnei | |
configure_ui: Add translation context for file-scope strings | |||
2021-06-08 | Merge pull request #6428 from bunnei/service-thread-crash-fix | bunnei | |
hle: kernel: Remove service thread manager and use weak_ptr. | |||
2021-06-08 | common/fs/path_util: Remove [[nodiscard]] from function with void return | Lioncash | |
We can't make use of the return value here, since we don't a return value to work with. | |||
2021-06-08 | configure_ui: Add translation context for file-scope strings | Lioncash | |
Allows for these strings to show up in the translation files. | |||
2021-06-08 | Merge pull request #6426 from lat9nq/context-menu-start | Mai M | |
yuzu qt: Start games from context menu |