Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-03-11 | Merge pull request #3494 from ReinUsesLisp/fix-cs-pipeline | bunnei | |
gl_shader_manager: Fix interaction between graphics and compute | |||
2020-03-11 | gl_shader_manager: Fix interaction between graphics and compute | ReinUsesLisp | |
After a compute shader was set to the pipeline, no graphics shader was invoked again. To address this use glUseProgram to bind compute shaders (without state tracking) and call glUseProgram(0) when transitioning out of it back to the graphics pipeline. | |||
2020-03-10 | Merge pull request #3458 from FearlessTobi/voice-issues | bunnei | |
cubeb_sink: Don't discard other channels when performing downmixing | |||
2020-03-09 | Merge pull request #3301 from ReinUsesLisp/state-tracker | Rodrigo Locatti | |
video_core: Remove gl_state and use a state tracker based on dirty flags | |||
2020-03-08 | textures: Fix anisotropy hack | ReinUsesLisp | |
Previous code could generate an anisotropy value way higher than x16. | |||
2020-03-08 | cubeb_sink: Don't discard other channels when performing downmixing | FearlessTobi | |
Previously, when performing downmixing, we would discard all channels except the left and right one. This implementation respects them when mixing down to Stereo. It is taken from this document: http://www.atsc.org/wp-content/uploads/2015/03/A52-201212-17.pdf. Fixes Luigis Mansion 3 cutscene and Bayonetta audio. | |||
2020-03-07 | Merge pull request #3452 from Morph1984/anisotropic-filtering | bunnei | |
frontend/Graphics: Add "Advanced" graphics tab and experimental Anisotropic Filtering support | |||
2020-03-07 | Merge pull request #3481 from ReinUsesLisp/abgr5-storage | bunnei | |
maxwell_to_vk: Remove Storage capability for A1B5G5R5U | |||
2020-03-06 | maxwell_to_vk: Remove Storage capability for A1B5G5R5U | ReinUsesLisp | |
2020-03-05 | Merge pull request #3463 from ReinUsesLisp/vk-toctou | bunnei | |
vk_swapchain: Silence TOCTOU race condition | |||
2020-03-05 | Merge pull request #3479 from jroweboy/dont-log-on-no-input | bunnei | |
Minor fixes for udp input | |||
2020-03-05 | Merge pull request #3451 from ReinUsesLisp/indexed-textures | bunnei | |
vk_shader_decompiler: Implement indexed textures | |||
2020-03-04 | Merge pull request #3469 from namkazt/patch-1 | bunnei | |
shader_decode: Fix LD, LDG when track constant buffer | |||
2020-03-04 | Merge pull request #3478 from bunnei/a32 | bunnei | |
Refactoring to boot A32 games | |||
2020-03-03 | input/udp - Add minor error handling to prevent bad input from crashing | James Rowe | |
2020-03-03 | Merge pull request #3455 from ReinUsesLisp/attr-scaled | bunnei | |
video_core: Implement more scaled attribute formats | |||
2020-03-03 | Frontend/SDL - Provide proper default for UDP input | James Rowe | |
When the default file is read in, the settings default value is only used when the key is missing. As it was, the key existed, but the value was empty string causing it to accept that as a value to pass into the core | |||
2020-03-03 | input/udp - Dont log on invalid packet received | James Rowe | |
2020-03-02 | core: hle: Implement separate A32/A64 SVC interfaces. | bunnei | |
2020-03-02 | core: Implement separate A32/A64 ARM interfaces. | bunnei | |
2020-03-02 | core: loader: Remove check for 32-bit. | bunnei | |
2020-03-02 | core: dynarmic: Add CP15 from Citra. | bunnei | |
2020-03-02 | Merge pull request #3464 from FernandoS27/jit-fix | bunnei | |
ARM_Interface: Cache the JITs instead of deleting/recreating. | |||
2020-02-29 | nit: move comment to right place. | Nguyen Dac Nam | |
2020-02-28 | Merge pull request #3448 from bunnei/fix-audio-interp-2 | bunnei | |
audio_core: interpolate: Improvements to fix audio crackling. | |||
2020-02-28 | video_core/dirty_flags: Address feedback | ReinUsesLisp | |
2020-02-28 | renderer_opengl: Fix edge-case where alpha testing might cull presentation | ReinUsesLisp | |
2020-02-28 | gl_texture_cache: Remove blending disable on blits | ReinUsesLisp | |
Blending doesn't affect blits. Rasterizer discard does, update the commentaries. | |||
2020-02-28 | gl_rasterizer: Don't disable blending on clears | ReinUsesLisp | |
Blending doesn't affect clears. | |||
2020-02-28 | dirty_flags: Deduplicate code between OpenGL and Vulkan | ReinUsesLisp | |
2020-02-28 | vk_rasterizer: Pass Maxwell registers to dynamic updates | ReinUsesLisp | |
2020-02-28 | state_tracker: Remove type traits with named structures | ReinUsesLisp | |
2020-02-28 | vk_state_tracker: Implement dirty flags for stencil properties | ReinUsesLisp | |
2020-02-28 | vk_state_tracker: Implement dirty flags for depth bounds | ReinUsesLisp | |
2020-02-28 | vk_state_tracker: Implement dirty flags for blend constants | ReinUsesLisp | |
2020-02-28 | vk_state_tracker: Implement dirty flags for depth bias | ReinUsesLisp | |
2020-02-28 | vk_state_tracker: Implement dirty flags for scissors | ReinUsesLisp | |
2020-02-28 | vk_state_tracker: Initial implementation | ReinUsesLisp | |
Add support for render targets and viewports. | |||
2020-02-28 | gl_rasterizer: Remove num vertex buffers magic number | ReinUsesLisp | |
2020-02-28 | gl_rasterizer: Only apply polygon offset clamp if enabled | ReinUsesLisp | |
2020-02-28 | gl_state_tracker: Implement dirty flags for depth clamp enabling | ReinUsesLisp | |
2020-02-28 | gl_rasterizer: Disable scissor 0 when scissor is not used on clear | ReinUsesLisp | |
2020-02-28 | gl_rasterizer: Notify depth mask changes on clear | ReinUsesLisp | |
2020-02-28 | gl_rasterizer: Minor sort changes to clearing | ReinUsesLisp | |
2020-02-28 | maxwell_3d: Use two tables instead of three for dirty flags | ReinUsesLisp | |
2020-02-28 | gl_state_tracker: Track state of index buffers | ReinUsesLisp | |
2020-02-28 | gl_state_tracker: Implement dirty flags for clip control | ReinUsesLisp | |
2020-02-28 | gl_state_tracker: Implement dirty flags for point sizes | ReinUsesLisp | |
2020-02-28 | gl_state_tracker: Implement dirty flags for fragment color clamp | ReinUsesLisp | |
2020-02-28 | gl_state_tracker: Implement dirty flags for logic op | ReinUsesLisp | |