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buffer_cache: reset cached write bits after flushing invalidations
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yuzu qt: Disable the web applet by default
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applets: Cleanup MiiEdit applet implementation
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These are unused for now as we do not support a frontend implementation.
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This also enables proper support for MiiEdit applets which are used in games with firmware versions prior to 10.2.0 by handling the 2 different versions of applet inputs and outputs.
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Moves these into types.h, since other files also make use of these types.
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shader_recompiler/EXIT: increment output register on failed enable test
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general: Reduce unused includes across the project
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BufferCache: Find direction of the stream buffer increase.
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vk_texture_cache: Do not reinterpret DepthStencil source images
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texture_cache: Amend unintended bitwise OR in SynchronizeAliases
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KHandleTable: Optimize table entry layout
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yuzu_cmd: Allow user to specify config file location
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bsd: Allow inexact match for address length in AcceptImpl
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Since the handle type is not being used, we can reduce the amount of space each entry takes up by 4 bytes.
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Fixes star pointer interactions in Super Mario Galaxy on some drivers, notably Nvidia.
Co-Authored-By: Fernando S. <1731197+fernandos27@users.noreply.github.com>
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Add shader support for const buffer indirect addressing
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Vulkan: convert S8D24 <-> ABGR8
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