Age | Commit message (Collapse) | Author |
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texture_cache: Add asynchronous ASTC texture decoding
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input_common: Implement dedicated motion from mouse
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core: Update service function tables to 16.0.0+
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core: hidbus: Fix BusType size
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yuzu: Set a lower timeout for discord presence
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svc: Fix type consistency (exposed on macOS)
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externals: Update cpp-httplib to latest
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kernel: Refactor thread_local variable usage
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Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
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Qt: Fix mouse scalling
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kernel: add KObjectName
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Allow >1 cpu threads on video decoding, disable multi-frame decoding
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yuzu: Write to config file on important config changes
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Re-add the invalidate_texture_data_cache register
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[audio_core] Fix depop prepare
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general: rename CurrentProcess to ApplicationProcess
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Fix consexpr value declaration usage
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service: remove deleted services
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Signed-off-by: arades79 <scravers@protonmail.com>
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Signed-off-by: arades79 <scravers@protonmail.com>
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constexpr static to static constexpr for consistency
Signed-off-by: arades79 <scravers@protonmail.com>
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Signed-off-by: arades79 <scravers@protonmail.com>
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Signed-off-by: arades79 <scravers@protonmail.com>
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where possible
Signed-off-by: arades79 <scravers@protonmail.com>
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[audio_core] Use different state offset for each biquad filter channel
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