From 27474060e1287a67c45cd790d29b9095b35b2bdf Mon Sep 17 00:00:00 2001 From: ShizZy Date: Thu, 29 Aug 2013 23:35:09 -0400 Subject: adding initial project layout --- .../glfw-3.0.2/docs/html/glfw3_8h_source.html | 768 +++++++++++++++++++++ 1 file changed, 768 insertions(+) create mode 100644 externals/glfw-3.0.2/docs/html/glfw3_8h_source.html (limited to 'externals/glfw-3.0.2/docs/html/glfw3_8h_source.html') diff --git a/externals/glfw-3.0.2/docs/html/glfw3_8h_source.html b/externals/glfw-3.0.2/docs/html/glfw3_8h_source.html new file mode 100644 index 000000000..78a6151e9 --- /dev/null +++ b/externals/glfw-3.0.2/docs/html/glfw3_8h_source.html @@ -0,0 +1,768 @@ + + + + + + +GLFW: glfw3.h Source File + + + + + + + + + +
+
+ + + + + + +
+
GLFW +  3.0.2 +
+
A multi-platform library for OpenGL, window and input
+
+
+ + + + + + + + + +
+ +
+ + +
+
+
+
glfw3.h
+
+
+Go to the documentation of this file.
1 /*************************************************************************
+
2  * GLFW 3.0 - www.glfw.org
+
3  * A library for OpenGL, window and input
+
4  *------------------------------------------------------------------------
+
5  * Copyright (c) 2002-2006 Marcus Geelnard
+
6  * Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
+
7  *
+
8  * This software is provided 'as-is', without any express or implied
+
9  * warranty. In no event will the authors be held liable for any damages
+
10  * arising from the use of this software.
+
11  *
+
12  * Permission is granted to anyone to use this software for any purpose,
+
13  * including commercial applications, and to alter it and redistribute it
+
14  * freely, subject to the following restrictions:
+
15  *
+
16  * 1. The origin of this software must not be misrepresented; you must not
+
17  * claim that you wrote the original software. If you use this software
+
18  * in a product, an acknowledgment in the product documentation would
+
19  * be appreciated but is not required.
+
20  *
+
21  * 2. Altered source versions must be plainly marked as such, and must not
+
22  * be misrepresented as being the original software.
+
23  *
+
24  * 3. This notice may not be removed or altered from any source
+
25  * distribution.
+
26  *
+
27  *************************************************************************/
+
28 
+
29 #ifndef _glfw3_h_
+
30 #define _glfw3_h_
+
31 
+
32 #ifdef __cplusplus
+
33 extern "C" {
+
34 #endif
+
35 
+
36 
+
37 /*************************************************************************
+
38  * Doxygen documentation
+
39  *************************************************************************/
+
40 
+
66 /*************************************************************************
+
67  * Global definitions
+
68  *************************************************************************/
+
69 
+
70 /* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
+
71 
+
72 /* Please report any problems that you find with your compiler, which may
+
73  * be solved in this section! There are several compilers that I have not
+
74  * been able to test this file with yet.
+
75  *
+
76  * First: If we are we on Windows, we want a single define for it (_WIN32)
+
77  * (Note: For Cygwin the compiler flag -mwin32 should be used, but to
+
78  * make sure that things run smoothly for Cygwin users, we add __CYGWIN__
+
79  * to the list of "valid Win32 identifiers", which removes the need for
+
80  * -mwin32)
+
81  */
+
82 #if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__))
+
83  #define _WIN32
+
84 #endif /* _WIN32 */
+
85 
+
86 /* In order for extension support to be portable, we need to define an
+
87  * OpenGL function call method. We use the keyword APIENTRY, which is
+
88  * defined for Win32. (Note: Windows also needs this for <GL/gl.h>)
+
89  */
+
90 #ifndef APIENTRY
+
91  #ifdef _WIN32
+
92  #define APIENTRY __stdcall
+
93  #else
+
94  #define APIENTRY
+
95  #endif
+
96 #endif /* APIENTRY */
+
97 
+
98 /* The following three defines are here solely to make some Windows-based
+
99  * <GL/gl.h> files happy. Theoretically we could include <windows.h>, but
+
100  * it has the major drawback of severely polluting our namespace.
+
101  */
+
102 
+
103 /* Under Windows, we need WINGDIAPI defined */
+
104 #if !defined(WINGDIAPI) && defined(_WIN32)
+
105  #if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)
+
106  /* Microsoft Visual C++, Borland C++ Builder and Pelles C */
+
107  #define WINGDIAPI __declspec(dllimport)
+
108  #elif defined(__LCC__)
+
109  /* LCC-Win32 */
+
110  #define WINGDIAPI __stdcall
+
111  #else
+
112  /* Others (e.g. MinGW, Cygwin) */
+
113  #define WINGDIAPI extern
+
114  #endif
+
115  #define GLFW_WINGDIAPI_DEFINED
+
116 #endif /* WINGDIAPI */
+
117 
+
118 /* Some <GL/glu.h> files also need CALLBACK defined */
+
119 #if !defined(CALLBACK) && defined(_WIN32)
+
120  #if defined(_MSC_VER)
+
121  /* Microsoft Visual C++ */
+
122  #if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
+
123  #define CALLBACK __stdcall
+
124  #else
+
125  #define CALLBACK
+
126  #endif
+
127  #else
+
128  /* Other Windows compilers */
+
129  #define CALLBACK __stdcall
+
130  #endif
+
131  #define GLFW_CALLBACK_DEFINED
+
132 #endif /* CALLBACK */
+
133 
+
134 /* Most GL/glu.h variants on Windows need wchar_t
+
135  * OpenGL/gl.h blocks the definition of ptrdiff_t by glext.h on OS X */
+
136 #include <stddef.h>
+
137 
+
138 
+
139 /* ---------------- GLFW related system specific defines ----------------- */
+
140 
+
141 #if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)
+
142  /* GLFW_DLL is defined by users of GLFW when compiling programs that will link
+
143  * to the DLL version of the GLFW library. _GLFW_BUILD_DLL is defined by the
+
144  * GLFW configuration header when compiling the DLL version of the library.
+
145  */
+
146  #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined"
+
147 #endif
+
148 
+
149 #if defined(_WIN32) && defined(_GLFW_BUILD_DLL)
+
150 
+
151  /* We are building a Win32 DLL */
+
152  #define GLFWAPI __declspec(dllexport)
+
153 
+
154 #elif defined(_WIN32) && defined(GLFW_DLL)
+
155 
+
156  /* We are calling a Win32 DLL */
+
157  #if defined(__LCC__)
+
158  #define GLFWAPI extern
+
159  #else
+
160  #define GLFWAPI __declspec(dllimport)
+
161  #endif
+
162 
+
163 #elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL)
+
164 
+
165  #define GLFWAPI __attribute__((visibility("default")))
+
166 
+
167 #else
+
168 
+
169  /* We are either building/calling a static lib or we are non-win32 */
+
170  #define GLFWAPI
+
171 
+
172 #endif
+
173 
+
174 /* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
+
175 
+
176 /* Include the chosen client API headers.
+
177  */
+
178 #if defined(__APPLE_CC__)
+
179  #if defined(GLFW_INCLUDE_GLCOREARB)
+
180  #include <OpenGL/gl3.h>
+
181  #elif !defined(GLFW_INCLUDE_NONE)
+
182  #define GL_GLEXT_LEGACY
+
183  #include <OpenGL/gl.h>
+
184  #endif
+
185  #if defined(GLFW_INCLUDE_GLU)
+
186  #include <OpenGL/glu.h>
+
187  #endif
+
188 #else
+
189  #if defined(GLFW_INCLUDE_GLCOREARB)
+
190  #include <GL/glcorearb.h>
+
191  #elif defined(GLFW_INCLUDE_ES1)
+
192  #include <GLES/gl.h>
+
193  #elif defined(GLFW_INCLUDE_ES2)
+
194  #include <GLES2/gl2.h>
+
195  #elif defined(GLFW_INCLUDE_ES3)
+
196  #include <GLES3/gl3.h>
+
197  #elif !defined(GLFW_INCLUDE_NONE)
+
198  #include <GL/gl.h>
+
199  #endif
+
200  #if defined(GLFW_INCLUDE_GLU)
+
201  #include <GL/glu.h>
+
202  #endif
+
203 #endif
+
204 
+
205 
+
206 /*************************************************************************
+
207  * GLFW API tokens
+
208  *************************************************************************/
+
209 
+
217 #define GLFW_VERSION_MAJOR 3
+
218 
+
224 #define GLFW_VERSION_MINOR 0
+
225 
+
231 #define GLFW_VERSION_REVISION 2
+
232 
+
239 #define GLFW_RELEASE 0
+
240 
+
243 #define GLFW_PRESS 1
+
244 
+
247 #define GLFW_REPEAT 2
+
248 
+
271 /* The unknown key */
+
272 #define GLFW_KEY_UNKNOWN -1
+
273 
+
274 /* Printable keys */
+
275 #define GLFW_KEY_SPACE 32
+
276 #define GLFW_KEY_APOSTROPHE 39 /* ' */
+
277 #define GLFW_KEY_COMMA 44 /* , */
+
278 #define GLFW_KEY_MINUS 45 /* - */
+
279 #define GLFW_KEY_PERIOD 46 /* . */
+
280 #define GLFW_KEY_SLASH 47 /* / */
+
281 #define GLFW_KEY_0 48
+
282 #define GLFW_KEY_1 49
+
283 #define GLFW_KEY_2 50
+
284 #define GLFW_KEY_3 51
+
285 #define GLFW_KEY_4 52
+
286 #define GLFW_KEY_5 53
+
287 #define GLFW_KEY_6 54
+
288 #define GLFW_KEY_7 55
+
289 #define GLFW_KEY_8 56
+
290 #define GLFW_KEY_9 57
+
291 #define GLFW_KEY_SEMICOLON 59 /* ; */
+
292 #define GLFW_KEY_EQUAL 61 /* = */
+
293 #define GLFW_KEY_A 65
+
294 #define GLFW_KEY_B 66
+
295 #define GLFW_KEY_C 67
+
296 #define GLFW_KEY_D 68
+
297 #define GLFW_KEY_E 69
+
298 #define GLFW_KEY_F 70
+
299 #define GLFW_KEY_G 71
+
300 #define GLFW_KEY_H 72
+
301 #define GLFW_KEY_I 73
+
302 #define GLFW_KEY_J 74
+
303 #define GLFW_KEY_K 75
+
304 #define GLFW_KEY_L 76
+
305 #define GLFW_KEY_M 77
+
306 #define GLFW_KEY_N 78
+
307 #define GLFW_KEY_O 79
+
308 #define GLFW_KEY_P 80
+
309 #define GLFW_KEY_Q 81
+
310 #define GLFW_KEY_R 82
+
311 #define GLFW_KEY_S 83
+
312 #define GLFW_KEY_T 84
+
313 #define GLFW_KEY_U 85
+
314 #define GLFW_KEY_V 86
+
315 #define GLFW_KEY_W 87
+
316 #define GLFW_KEY_X 88
+
317 #define GLFW_KEY_Y 89
+
318 #define GLFW_KEY_Z 90
+
319 #define GLFW_KEY_LEFT_BRACKET 91 /* [ */
+
320 #define GLFW_KEY_BACKSLASH 92 /* \ */
+
321 #define GLFW_KEY_RIGHT_BRACKET 93 /* ] */
+
322 #define GLFW_KEY_GRAVE_ACCENT 96 /* ` */
+
323 #define GLFW_KEY_WORLD_1 161 /* non-US #1 */
+
324 #define GLFW_KEY_WORLD_2 162 /* non-US #2 */
+
325 
+
326 /* Function keys */
+
327 #define GLFW_KEY_ESCAPE 256
+
328 #define GLFW_KEY_ENTER 257
+
329 #define GLFW_KEY_TAB 258
+
330 #define GLFW_KEY_BACKSPACE 259
+
331 #define GLFW_KEY_INSERT 260
+
332 #define GLFW_KEY_DELETE 261
+
333 #define GLFW_KEY_RIGHT 262
+
334 #define GLFW_KEY_LEFT 263
+
335 #define GLFW_KEY_DOWN 264
+
336 #define GLFW_KEY_UP 265
+
337 #define GLFW_KEY_PAGE_UP 266
+
338 #define GLFW_KEY_PAGE_DOWN 267
+
339 #define GLFW_KEY_HOME 268
+
340 #define GLFW_KEY_END 269
+
341 #define GLFW_KEY_CAPS_LOCK 280
+
342 #define GLFW_KEY_SCROLL_LOCK 281
+
343 #define GLFW_KEY_NUM_LOCK 282
+
344 #define GLFW_KEY_PRINT_SCREEN 283
+
345 #define GLFW_KEY_PAUSE 284
+
346 #define GLFW_KEY_F1 290
+
347 #define GLFW_KEY_F2 291
+
348 #define GLFW_KEY_F3 292
+
349 #define GLFW_KEY_F4 293
+
350 #define GLFW_KEY_F5 294
+
351 #define GLFW_KEY_F6 295
+
352 #define GLFW_KEY_F7 296
+
353 #define GLFW_KEY_F8 297
+
354 #define GLFW_KEY_F9 298
+
355 #define GLFW_KEY_F10 299
+
356 #define GLFW_KEY_F11 300
+
357 #define GLFW_KEY_F12 301
+
358 #define GLFW_KEY_F13 302
+
359 #define GLFW_KEY_F14 303
+
360 #define GLFW_KEY_F15 304
+
361 #define GLFW_KEY_F16 305
+
362 #define GLFW_KEY_F17 306
+
363 #define GLFW_KEY_F18 307
+
364 #define GLFW_KEY_F19 308
+
365 #define GLFW_KEY_F20 309
+
366 #define GLFW_KEY_F21 310
+
367 #define GLFW_KEY_F22 311
+
368 #define GLFW_KEY_F23 312
+
369 #define GLFW_KEY_F24 313
+
370 #define GLFW_KEY_F25 314
+
371 #define GLFW_KEY_KP_0 320
+
372 #define GLFW_KEY_KP_1 321
+
373 #define GLFW_KEY_KP_2 322
+
374 #define GLFW_KEY_KP_3 323
+
375 #define GLFW_KEY_KP_4 324
+
376 #define GLFW_KEY_KP_5 325
+
377 #define GLFW_KEY_KP_6 326
+
378 #define GLFW_KEY_KP_7 327
+
379 #define GLFW_KEY_KP_8 328
+
380 #define GLFW_KEY_KP_9 329
+
381 #define GLFW_KEY_KP_DECIMAL 330
+
382 #define GLFW_KEY_KP_DIVIDE 331
+
383 #define GLFW_KEY_KP_MULTIPLY 332
+
384 #define GLFW_KEY_KP_SUBTRACT 333
+
385 #define GLFW_KEY_KP_ADD 334
+
386 #define GLFW_KEY_KP_ENTER 335
+
387 #define GLFW_KEY_KP_EQUAL 336
+
388 #define GLFW_KEY_LEFT_SHIFT 340
+
389 #define GLFW_KEY_LEFT_CONTROL 341
+
390 #define GLFW_KEY_LEFT_ALT 342
+
391 #define GLFW_KEY_LEFT_SUPER 343
+
392 #define GLFW_KEY_RIGHT_SHIFT 344
+
393 #define GLFW_KEY_RIGHT_CONTROL 345
+
394 #define GLFW_KEY_RIGHT_ALT 346
+
395 #define GLFW_KEY_RIGHT_SUPER 347
+
396 #define GLFW_KEY_MENU 348
+
397 #define GLFW_KEY_LAST GLFW_KEY_MENU
+
398 
+
407 #define GLFW_MOD_SHIFT 0x0001
+
408 
+
410 #define GLFW_MOD_CONTROL 0x0002
+
411 
+
413 #define GLFW_MOD_ALT 0x0004
+
414 
+
416 #define GLFW_MOD_SUPER 0x0008
+
417 
+
423 #define GLFW_MOUSE_BUTTON_1 0
+
424 #define GLFW_MOUSE_BUTTON_2 1
+
425 #define GLFW_MOUSE_BUTTON_3 2
+
426 #define GLFW_MOUSE_BUTTON_4 3
+
427 #define GLFW_MOUSE_BUTTON_5 4
+
428 #define GLFW_MOUSE_BUTTON_6 5
+
429 #define GLFW_MOUSE_BUTTON_7 6
+
430 #define GLFW_MOUSE_BUTTON_8 7
+
431 #define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8
+
432 #define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1
+
433 #define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2
+
434 #define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3
+
435 
+
440 #define GLFW_JOYSTICK_1 0
+
441 #define GLFW_JOYSTICK_2 1
+
442 #define GLFW_JOYSTICK_3 2
+
443 #define GLFW_JOYSTICK_4 3
+
444 #define GLFW_JOYSTICK_5 4
+
445 #define GLFW_JOYSTICK_6 5
+
446 #define GLFW_JOYSTICK_7 6
+
447 #define GLFW_JOYSTICK_8 7
+
448 #define GLFW_JOYSTICK_9 8
+
449 #define GLFW_JOYSTICK_10 9
+
450 #define GLFW_JOYSTICK_11 10
+
451 #define GLFW_JOYSTICK_12 11
+
452 #define GLFW_JOYSTICK_13 12
+
453 #define GLFW_JOYSTICK_14 13
+
454 #define GLFW_JOYSTICK_15 14
+
455 #define GLFW_JOYSTICK_16 15
+
456 #define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16
+
457 
+
464 #define GLFW_NOT_INITIALIZED 0x00010001
+
465 
+
467 #define GLFW_NO_CURRENT_CONTEXT 0x00010002
+
468 
+
471 #define GLFW_INVALID_ENUM 0x00010003
+
472 
+
474 #define GLFW_INVALID_VALUE 0x00010004
+
475 
+
477 #define GLFW_OUT_OF_MEMORY 0x00010005
+
478 
+
481 #define GLFW_API_UNAVAILABLE 0x00010006
+
482 
+
484 #define GLFW_VERSION_UNAVAILABLE 0x00010007
+
485 
+
488 #define GLFW_PLATFORM_ERROR 0x00010008
+
489 
+
491 #define GLFW_FORMAT_UNAVAILABLE 0x00010009
+
492 
+
494 #define GLFW_FOCUSED 0x00020001
+
495 #define GLFW_ICONIFIED 0x00020002
+
496 #define GLFW_RESIZABLE 0x00020003
+
497 #define GLFW_VISIBLE 0x00020004
+
498 #define GLFW_DECORATED 0x00020005
+
499 
+
500 #define GLFW_RED_BITS 0x00021001
+
501 #define GLFW_GREEN_BITS 0x00021002
+
502 #define GLFW_BLUE_BITS 0x00021003
+
503 #define GLFW_ALPHA_BITS 0x00021004
+
504 #define GLFW_DEPTH_BITS 0x00021005
+
505 #define GLFW_STENCIL_BITS 0x00021006
+
506 #define GLFW_ACCUM_RED_BITS 0x00021007
+
507 #define GLFW_ACCUM_GREEN_BITS 0x00021008
+
508 #define GLFW_ACCUM_BLUE_BITS 0x00021009
+
509 #define GLFW_ACCUM_ALPHA_BITS 0x0002100A
+
510 #define GLFW_AUX_BUFFERS 0x0002100B
+
511 #define GLFW_STEREO 0x0002100C
+
512 #define GLFW_SAMPLES 0x0002100D
+
513 #define GLFW_SRGB_CAPABLE 0x0002100E
+
514 #define GLFW_REFRESH_RATE 0x0002100F
+
515 
+
516 #define GLFW_CLIENT_API 0x00022001
+
517 #define GLFW_CONTEXT_VERSION_MAJOR 0x00022002
+
518 #define GLFW_CONTEXT_VERSION_MINOR 0x00022003
+
519 #define GLFW_CONTEXT_REVISION 0x00022004
+
520 #define GLFW_CONTEXT_ROBUSTNESS 0x00022005
+
521 #define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
+
522 #define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007
+
523 #define GLFW_OPENGL_PROFILE 0x00022008
+
524 
+
525 #define GLFW_OPENGL_API 0x00030001
+
526 #define GLFW_OPENGL_ES_API 0x00030002
+
527 
+
528 #define GLFW_NO_ROBUSTNESS 0
+
529 #define GLFW_NO_RESET_NOTIFICATION 0x00031001
+
530 #define GLFW_LOSE_CONTEXT_ON_RESET 0x00031002
+
531 
+
532 #define GLFW_OPENGL_ANY_PROFILE 0
+
533 #define GLFW_OPENGL_CORE_PROFILE 0x00032001
+
534 #define GLFW_OPENGL_COMPAT_PROFILE 0x00032002
+
535 
+
536 #define GLFW_CURSOR 0x00033001
+
537 #define GLFW_STICKY_KEYS 0x00033002
+
538 #define GLFW_STICKY_MOUSE_BUTTONS 0x00033003
+
539 
+
540 #define GLFW_CURSOR_NORMAL 0x00034001
+
541 #define GLFW_CURSOR_HIDDEN 0x00034002
+
542 #define GLFW_CURSOR_DISABLED 0x00034003
+
543 
+
544 #define GLFW_CONNECTED 0x00040001
+
545 #define GLFW_DISCONNECTED 0x00040002
+
546 
+
547 
+
548 /*************************************************************************
+
549  * GLFW API types
+
550  *************************************************************************/
+
551 
+
559 typedef void (*GLFWglproc)(void);
+
560 
+
567 typedef struct GLFWmonitor GLFWmonitor;
+
568 
+
575 typedef struct GLFWwindow GLFWwindow;
+
576 
+
588 typedef void (* GLFWerrorfun)(int,const char*);
+
589 
+
604 typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
+
605 
+
618 typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
+
619 
+
630 typedef void (* GLFWwindowclosefun)(GLFWwindow*);
+
631 
+
642 typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
+
643 
+
656 typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
+
657 
+
671 typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
+
672 
+
686 typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
+
687 
+
703 typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
+
704 
+
717 typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double);
+
718 
+
731 typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
+
732 
+
745 typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
+
746 
+
762 typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
+
763 
+
775 typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
+
776 
+
788 typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
+
789 
+
796 typedef struct
+
797 {
+
800  int width;
+
803  int height;
+
806  int redBits;
+ +
812  int blueBits;
+ +
816 } GLFWvidmode;
+
817 
+
826 typedef struct
+
827 {
+
830  unsigned short* red;
+
833  unsigned short* green;
+
836  unsigned short* blue;
+
839  unsigned int size;
+
840 } GLFWgammaramp;
+
841 
+
842 
+
843 /*************************************************************************
+
844  * GLFW API functions
+
845  *************************************************************************/
+
846 
+
878 GLFWAPI int glfwInit(void);
+
879 
+
902 GLFWAPI void glfwTerminate(void);
+
903 
+
922 GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev);
+
923 
+
952 GLFWAPI const char* glfwGetVersionString(void);
+
953 
+ +
978 
+
999 GLFWAPI GLFWmonitor** glfwGetMonitors(int* count);
+
1000 
+
1012 GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void);
+
1013 
+
1025 GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos);
+
1026 
+
1044 GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* width, int* height);
+
1045 
+
1060 GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor);
+
1061 
+ +
1079 
+
1102 GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count);
+
1103 
+
1120 GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor);
+
1121 
+
1132 GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma);
+
1133 
+
1146 GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
+
1147 
+
1159 GLFWAPI void glfwSetGammaRamp(GLFWmonitor* monitor, const GLFWgammaramp* ramp);
+
1160 
+
1172 GLFWAPI void glfwDefaultWindowHints(void);
+
1173 
+
1194 GLFWAPI void glfwWindowHint(int target, int hint);
+
1195 
+
1253 GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, const char* title, GLFWmonitor* monitor, GLFWwindow* share);
+
1254 
+
1275 GLFWAPI void glfwDestroyWindow(GLFWwindow* window);
+
1276 
+
1288 GLFWAPI int glfwWindowShouldClose(GLFWwindow* window);
+
1289 
+
1303 GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* window, int value);
+
1304 
+
1317 GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
+
1318 
+
1334 GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
+
1335 
+
1366 GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos);
+
1367 
+
1383 GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height);
+
1384 
+
1407 GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height);
+
1408 
+
1424 GLFWAPI void glfwGetFramebufferSize(GLFWwindow* window, int* width, int* height);
+
1425 
+
1441 GLFWAPI void glfwIconifyWindow(GLFWwindow* window);
+
1442 
+
1458 GLFWAPI void glfwRestoreWindow(GLFWwindow* window);
+
1459 
+
1474 GLFWAPI void glfwShowWindow(GLFWwindow* window);
+
1475 
+
1490 GLFWAPI void glfwHideWindow(GLFWwindow* window);
+
1491 
+
1502 GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
+
1503 
+
1516 GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
+
1517 
+
1531 GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* window, void* pointer);
+
1532 
+
1544 GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window);
+
1545 
+
1560 GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindowposfun cbfun);
+
1561 
+
1576 GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwindowsizefun cbfun);
+
1577 
+
1600 GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* window, GLFWwindowclosefun cbfun);
+
1601 
+ +
1625 
+
1644 GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwindowfocusfun cbfun);
+
1645 
+ +
1660 
+ +
1675 
+
1699 GLFWAPI void glfwPollEvents(void);
+
1700 
+
1726 GLFWAPI void glfwWaitEvents(void);
+
1727 
+
1738 GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
+
1739 
+
1773 GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value);
+
1774 
+
1799 GLFWAPI int glfwGetKey(GLFWwindow* window, int key);
+
1800 
+
1817 GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button);
+
1818 
+
1843 GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos);
+
1844 
+
1865 GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos);
+
1866 
+
1899 GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun cbfun);
+
1900 
+
1918 GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* window, GLFWcharfun cbfun);
+
1919 
+
1939 GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun cbfun);
+
1940 
+
1955 GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursorposfun cbfun);
+
1956 
+
1971 GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcursorenterfun cbfun);
+
1972 
+
1990 GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun cbfun);
+
1991 
+
2001 GLFWAPI int glfwJoystickPresent(int joy);
+
2002 
+
2020 GLFWAPI const float* glfwGetJoystickAxes(int joy, int* count);
+
2021 
+
2039 GLFWAPI const unsigned char* glfwGetJoystickButtons(int joy, int* count);
+
2040 
+
2057 GLFWAPI const char* glfwGetJoystickName(int joy);
+
2058 
+
2074 GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string);
+
2075 
+
2097 GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window);
+
2098 
+
2115 GLFWAPI double glfwGetTime(void);
+
2116 
+
2130 GLFWAPI void glfwSetTime(double time);
+
2131 
+
2148 GLFWAPI void glfwMakeContextCurrent(GLFWwindow* window);
+
2149 
+
2164 GLFWAPI GLFWwindow* glfwGetCurrentContext(void);
+
2165 
+
2184 GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
+
2185 
+
2213 GLFWAPI void glfwSwapInterval(int interval);
+
2214 
+
2234 GLFWAPI int glfwExtensionSupported(const char* extension);
+
2235 
+
2255 GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname);
+
2256 
+
2257 
+
2258 /*************************************************************************
+
2259  * Global definition cleanup
+
2260  *************************************************************************/
+
2261 
+
2262 /* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
+
2263 
+
2264 #ifdef GLFW_WINGDIAPI_DEFINED
+
2265  #undef WINGDIAPI
+
2266  #undef GLFW_WINGDIAPI_DEFINED
+
2267 #endif
+
2268 
+
2269 #ifdef GLFW_CALLBACK_DEFINED
+
2270  #undef CALLBACK
+
2271  #undef GLFW_CALLBACK_DEFINED
+
2272 #endif
+
2273 
+
2274 /* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
+
2275 
+
2276 
+
2277 #ifdef __cplusplus
+
2278 }
+
2279 #endif
+
2280 
+
2281 #endif /* _glfw3_h_ */
+
2282 
+
+ + + + -- cgit v1.2.3