From 612e1388df3bed64081488f2a99cce522c80c76d Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 9 Apr 2019 17:03:04 -0400 Subject: core/core: Move process execution start to System's Load() This gives us significantly more control over where in the initialization process we start execution of the main process. Previously we were running the main process before the CPU or GPU threads were initialized (not good). This amends execution to start after all of our threads are properly set up. --- src/core/core.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/core/core.cpp') diff --git a/src/core/core.cpp b/src/core/core.cpp index 265ac2835..175a5f2ea 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -168,7 +168,7 @@ struct System::Impl { } auto main_process = Kernel::Process::Create(system, "main"); - const Loader::ResultStatus load_result{app_loader->Load(*main_process)}; + const auto [load_result, load_parameters] = app_loader->Load(*main_process); if (load_result != Loader::ResultStatus::Success) { LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast(load_result)); Shutdown(); @@ -183,6 +183,10 @@ struct System::Impl { gpu_core->Start(); cpu_core_manager.StartThreads(); + // All threads are started, begin main process execution, now that we're in the clear. + main_process->Run(load_parameters->main_thread_priority, + load_parameters->main_thread_stack_size); + status = ResultStatus::Success; return status; } -- cgit v1.2.3