From 14eca982f4da2bfd4d2c105bc33722e88e59da5f Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Wed, 5 Aug 2015 21:39:53 -0300 Subject: Kernel: Implement svcGetProcessInfo in a basic way This also adds some basic memory usage accounting. These two types are used by Super Smash Bros. during startup. --- src/core/memory.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/core/memory.h') diff --git a/src/core/memory.h b/src/core/memory.h index d1d32f0dd..c136cbd55 100644 --- a/src/core/memory.h +++ b/src/core/memory.h @@ -105,9 +105,11 @@ enum : VAddr { // hardcoded value. /// Area where TLS (Thread-Local Storage) buffers are allocated. TLS_AREA_VADDR = 0x1FF82000, - TLS_AREA_SIZE = 0x00030000, // Each TLS buffer is 0x200 bytes, allows for 300 threads + TLS_ENTRY_SIZE = 0x200, + TLS_AREA_SIZE = 300 * TLS_ENTRY_SIZE, // Allows for up to 300 threads TLS_AREA_VADDR_END = TLS_AREA_VADDR + TLS_AREA_SIZE, + /// Equivalent to LINEAR_HEAP_VADDR, but expanded to cover the extra memory in the New 3DS. NEW_LINEAR_HEAP_VADDR = 0x30000000, NEW_LINEAR_HEAP_SIZE = 0x10000000, -- cgit v1.2.3