From 0f48292de19227fcc61dd9ea71be321824368f9e Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Sun, 13 Jun 2021 04:30:54 -0400 Subject: fsp_srv: Fix filesystem access logging This introduces a new setting Enable FS Access Log which saves the filesystem access log to sdmc:/FsAccessLog.txt If this setting is not enabled, this will indicate to FS to not call OutputAccessLogToSdCard. Fixes softlocks during loading in Xenoblade Chronicles 2 when certain DLC is enabled. --- src/core/reporter.cpp | 36 ++++++++++++++++++++---------------- 1 file changed, 20 insertions(+), 16 deletions(-) (limited to 'src/core/reporter.cpp') diff --git a/src/core/reporter.cpp b/src/core/reporter.cpp index ec2a16e62..82b0f535a 100644 --- a/src/core/reporter.cpp +++ b/src/core/reporter.cpp @@ -195,7 +195,9 @@ json GetHLERequestContextData(Kernel::HLERequestContext& ctx, Core::Memory::Memo namespace Core { -Reporter::Reporter(System& system_) : system(system_) {} +Reporter::Reporter(System& system_) : system(system_) { + ClearFSAccessLog(); +} Reporter::~Reporter() = default; @@ -362,22 +364,12 @@ void Reporter::SaveErrorReport(u64 title_id, ResultCode result, SaveToFile(std::move(out), GetPath("error_report", title_id, timestamp)); } -void Reporter::SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode, - std::string log_message) const { - if (!IsReportingEnabled()) - return; - - const auto timestamp = GetTimestamp(); - const auto title_id = system.CurrentProcess()->GetTitleID(); - json out; +void Reporter::SaveFSAccessLog(std::string_view log_message) const { + const auto access_log_path = + Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir) / "FsAccessLog.txt"; - out["yuzu_version"] = GetYuzuVersionData(); - out["report_common"] = GetReportCommonData(title_id, ResultSuccess, timestamp); - - out["log_mode"] = fmt::format("{:08X}", static_cast(log_mode)); - out["log_message"] = std::move(log_message); - - SaveToFile(std::move(out), GetPath("filesystem_access_report", title_id, timestamp)); + void(Common::FS::AppendStringToFile(access_log_path, Common::FS::FileType::TextFile, + log_message)); } void Reporter::SaveUserReport() const { @@ -392,6 +384,18 @@ void Reporter::SaveUserReport() const { GetPath("user_report", title_id, timestamp)); } +void Reporter::ClearFSAccessLog() const { + const auto access_log_path = + Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir) / "FsAccessLog.txt"; + + Common::FS::IOFile access_log_file{access_log_path, Common::FS::FileAccessMode::Write, + Common::FS::FileType::TextFile}; + + if (!access_log_file.IsOpen()) { + LOG_ERROR(Common_Filesystem, "Failed to clear the filesystem access log."); + } +} + bool Reporter::IsReportingEnabled() const { return Settings::values.reporting_services; } -- cgit v1.2.3