From 47a7c4f4fed12d30c2c724df8c320cf34b654433 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sun, 17 May 2020 21:06:32 -0300 Subject: yuzu: Add frontend settings for assembly shaders Add settings for assembly shaders. Currently hidden to avoid users from accidentally enabled them. --- src/core/settings.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/core/settings.cpp') diff --git a/src/core/settings.cpp b/src/core/settings.cpp index da53cde05..4edff9cd8 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -112,6 +112,7 @@ void LogSettings() { LogSetting("Renderer_UseAsynchronousGpuEmulation", Settings::values.use_asynchronous_gpu_emulation); LogSetting("Renderer_UseVsync", Settings::values.use_vsync); + LogSetting("Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders); LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy); LogSetting("Audio_OutputEngine", Settings::values.sink_id); LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching); -- cgit v1.2.3