From e6bd1fd1b8487e421f71d43b6073ee56de1a043d Mon Sep 17 00:00:00 2001 From: FearlessTobi Date: Tue, 14 Jul 2020 19:01:36 +0200 Subject: yuzu: Add motion and touch configuration --- src/input_common/main.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/input_common/main.h') diff --git a/src/input_common/main.h b/src/input_common/main.h index 58e5dc250..269735c43 100644 --- a/src/input_common/main.h +++ b/src/input_common/main.h @@ -21,6 +21,9 @@ namespace Settings::NativeButton { enum Values : int; } +/// Reloads the input devices +void ReloadInputDevices(); + namespace InputCommon { namespace Polling { -- cgit v1.2.3 From d176feffad824bce20b694432ade28fe8273c8e4 Mon Sep 17 00:00:00 2001 From: FearlessTobi Date: Sat, 29 Aug 2020 20:56:51 +0200 Subject: Address review comments and fix code compilation --- src/input_common/main.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/input_common/main.h') diff --git a/src/input_common/main.h b/src/input_common/main.h index 269735c43..512215e7e 100644 --- a/src/input_common/main.h +++ b/src/input_common/main.h @@ -118,6 +118,8 @@ public: /// Retrieves the underlying GameCube button handler. [[nodiscard]] const GCButtonFactory* GetGCButtons() const; + void ReloadInputDevices(); + /// Get all DevicePoller from all backends for a specific device type [[nodiscard]] std::vector> GetPollers( Polling::DeviceType type) const; -- cgit v1.2.3 From d1e1ea0fef0ddfe914f14a2d547b922b71081695 Mon Sep 17 00:00:00 2001 From: FearlessTobi Date: Sun, 30 Aug 2020 00:07:38 +0200 Subject: Address second batch of reviews --- src/input_common/main.h | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/input_common/main.h') diff --git a/src/input_common/main.h b/src/input_common/main.h index 512215e7e..f3fbf696e 100644 --- a/src/input_common/main.h +++ b/src/input_common/main.h @@ -21,9 +21,6 @@ namespace Settings::NativeButton { enum Values : int; } -/// Reloads the input devices -void ReloadInputDevices(); - namespace InputCommon { namespace Polling { @@ -118,6 +115,7 @@ public: /// Retrieves the underlying GameCube button handler. [[nodiscard]] const GCButtonFactory* GetGCButtons() const; + /// Reloads the input devices void ReloadInputDevices(); /// Get all DevicePoller from all backends for a specific device type -- cgit v1.2.3