From c1ba685d9c9b9ca9e8c479c52097adf943e804eb Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 7 May 2021 06:31:30 -0300 Subject: glasm: Changes to GLASM register allocator and emit context --- src/shader_recompiler/backend/glasm/emit_context.h | 27 +++++++++++++++++++--- 1 file changed, 24 insertions(+), 3 deletions(-) (limited to 'src/shader_recompiler/backend/glasm/emit_context.h') diff --git a/src/shader_recompiler/backend/glasm/emit_context.h b/src/shader_recompiler/backend/glasm/emit_context.h index ae91069c8..cf66619de 100644 --- a/src/shader_recompiler/backend/glasm/emit_context.h +++ b/src/shader_recompiler/backend/glasm/emit_context.h @@ -5,17 +5,38 @@ #pragma once #include +#include + +#include #include "shader_recompiler/backend/glasm/reg_alloc.h" +namespace Shader::IR { +class Inst; +} + namespace Shader::Backend::GLASM { class EmitContext { public: - std::string code; - RegAlloc reg_alloc; + explicit EmitContext(); -private: + template + void Add(const char* fmt, IR::Inst& inst, Args&&... args) { + code += fmt::format(fmt, reg_alloc.Define(inst), std::forward(args)...); + // TODO: Remove this + code += '\n'; + } + + template + void Add(const char* fmt, Args&&... args) { + code += fmt::format(fmt, std::forward(args)...); + // TODO: Remove this + code += '\n'; + } + + std::string code; + RegAlloc reg_alloc{*this}; }; } // namespace Shader::Backend::GLASM -- cgit v1.2.3