From b10cf64c486d8730fcfeb53a333814915b3b5fbe Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 5 May 2021 02:19:08 -0300 Subject: glasm: Add GLASM backend infrastructure --- src/shader_recompiler/backend/glasm/emit_glasm.h | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 src/shader_recompiler/backend/glasm/emit_glasm.h (limited to 'src/shader_recompiler/backend/glasm/emit_glasm.h') diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.h b/src/shader_recompiler/backend/glasm/emit_glasm.h new file mode 100644 index 000000000..a0dfdd818 --- /dev/null +++ b/src/shader_recompiler/backend/glasm/emit_glasm.h @@ -0,0 +1,23 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include + +#include "shader_recompiler/backend/bindings.h" +#include "shader_recompiler/frontend/ir/program.h" +#include "shader_recompiler/profile.h" + +namespace Shader::Backend::GLASM { + +[[nodiscard]] std::string EmitGLASM(const Profile& profile, IR::Program& program, + Bindings& binding); + +[[nodiscard]] inline std::string EmitGLASM(const Profile& profile, IR::Program& program) { + Bindings binding; + return EmitGLASM(profile, program, binding); +} + +} // namespace Shader::Backend::GLASM -- cgit v1.2.3 From 9e7b6622c25aa858b96bf0f1c7f94223a2f449a2 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 21 May 2021 02:12:32 -0300 Subject: shader: Split profile and runtime information in separate structs --- src/shader_recompiler/backend/glasm/emit_glasm.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/shader_recompiler/backend/glasm/emit_glasm.h') diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.h b/src/shader_recompiler/backend/glasm/emit_glasm.h index a0dfdd818..3d02d873e 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm.h +++ b/src/shader_recompiler/backend/glasm/emit_glasm.h @@ -12,12 +12,12 @@ namespace Shader::Backend::GLASM { -[[nodiscard]] std::string EmitGLASM(const Profile& profile, IR::Program& program, - Bindings& binding); +[[nodiscard]] std::string EmitGLASM(const Profile& profile, const RuntimeInfo& runtime_info, + IR::Program& program, Bindings& bindings); [[nodiscard]] inline std::string EmitGLASM(const Profile& profile, IR::Program& program) { Bindings binding; - return EmitGLASM(profile, program, binding); + return EmitGLASM(profile, {}, program, binding); } } // namespace Shader::Backend::GLASM -- cgit v1.2.3 From adb591a757ccb289634920d51cf519b515ca32b6 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 26 May 2021 18:32:59 -0300 Subject: glasm: Use storage buffers instead of global memory when possible --- src/shader_recompiler/backend/glasm/emit_glasm.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/shader_recompiler/backend/glasm/emit_glasm.h') diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.h b/src/shader_recompiler/backend/glasm/emit_glasm.h index 3d02d873e..3df32a4a6 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm.h +++ b/src/shader_recompiler/backend/glasm/emit_glasm.h @@ -15,9 +15,10 @@ namespace Shader::Backend::GLASM { [[nodiscard]] std::string EmitGLASM(const Profile& profile, const RuntimeInfo& runtime_info, IR::Program& program, Bindings& bindings); -[[nodiscard]] inline std::string EmitGLASM(const Profile& profile, IR::Program& program) { +[[nodiscard]] inline std::string EmitGLASM(const Profile& profile, const RuntimeInfo& runtime_info, + IR::Program& program) { Bindings binding; - return EmitGLASM(profile, {}, program, binding); + return EmitGLASM(profile, runtime_info, program, binding); } } // namespace Shader::Backend::GLASM -- cgit v1.2.3 From 0ffea97e2ea2c8f58928e13dc2488d620ea98ea8 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 16 Jun 2021 03:22:56 -0300 Subject: shader: Split profile and runtime info headers --- src/shader_recompiler/backend/glasm/emit_glasm.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/shader_recompiler/backend/glasm/emit_glasm.h') diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.h b/src/shader_recompiler/backend/glasm/emit_glasm.h index 3df32a4a6..bcb55f062 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm.h +++ b/src/shader_recompiler/backend/glasm/emit_glasm.h @@ -9,6 +9,7 @@ #include "shader_recompiler/backend/bindings.h" #include "shader_recompiler/frontend/ir/program.h" #include "shader_recompiler/profile.h" +#include "shader_recompiler/runtime_info.h" namespace Shader::Backend::GLASM { -- cgit v1.2.3