From 31d402ee74d7f7045aec7e748fdee489a434db6b Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sat, 15 May 2021 18:15:13 -0300 Subject: glasm: Add Void type to GLASM values --- src/shader_recompiler/backend/glasm/reg_alloc.h | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/shader_recompiler/backend/glasm/reg_alloc.h') diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.h b/src/shader_recompiler/backend/glasm/reg_alloc.h index 5742436cf..ede6edd1f 100644 --- a/src/shader_recompiler/backend/glasm/reg_alloc.h +++ b/src/shader_recompiler/backend/glasm/reg_alloc.h @@ -23,6 +23,7 @@ namespace Shader::Backend::GLASM { class EmitContext; enum class Type : u32 { + Void, Register, U32, S32, @@ -65,6 +66,8 @@ struct Value { return false; } switch (type) { + case Type::Void: + return true; case Type::Register: return id == rhs.id; case Type::U32: @@ -218,6 +221,8 @@ struct fmt::formatter { template auto format(const Shader::Backend::GLASM::ScalarU32& value, FormatContext& ctx) { switch (value.type) { + case Shader::Backend::GLASM::Type::Void: + break; case Shader::Backend::GLASM::Type::Register: return Shader::Backend::GLASM::FormatTo(ctx, value.id); case Shader::Backend::GLASM::Type::U32: @@ -242,6 +247,8 @@ struct fmt::formatter { template auto format(const Shader::Backend::GLASM::ScalarS32& value, FormatContext& ctx) { switch (value.type) { + case Shader::Backend::GLASM::Type::Void: + break; case Shader::Backend::GLASM::Type::Register: return Shader::Backend::GLASM::FormatTo(ctx, value.id); case Shader::Backend::GLASM::Type::U32: @@ -266,6 +273,8 @@ struct fmt::formatter { template auto format(const Shader::Backend::GLASM::ScalarF32& value, FormatContext& ctx) { switch (value.type) { + case Shader::Backend::GLASM::Type::Void: + break; case Shader::Backend::GLASM::Type::Register: return Shader::Backend::GLASM::FormatTo(ctx, value.id); case Shader::Backend::GLASM::Type::U32: @@ -290,6 +299,8 @@ struct fmt::formatter { template auto format(const Shader::Backend::GLASM::ScalarF64& value, FormatContext& ctx) { switch (value.type) { + case Shader::Backend::GLASM::Type::Void: + break; case Shader::Backend::GLASM::Type::Register: return Shader::Backend::GLASM::FormatTo(ctx, value.id); case Shader::Backend::GLASM::Type::U32: -- cgit v1.2.3