From 3d9ecbe99844c44074c26f2db4db376059f50534 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Mon, 24 May 2021 18:35:37 -0400 Subject: glsl: Wip storage atomic ops --- src/shader_recompiler/backend/glsl/emit_context.h | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) (limited to 'src/shader_recompiler/backend/glsl/emit_context.h') diff --git a/src/shader_recompiler/backend/glsl/emit_context.h b/src/shader_recompiler/backend/glsl/emit_context.h index 9472f71b9..ca5657fe7 100644 --- a/src/shader_recompiler/backend/glsl/emit_context.h +++ b/src/shader_recompiler/backend/glsl/emit_context.h @@ -31,13 +31,6 @@ class EmitContext { public: explicit EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_); - // template - // void Add(const char* format_str, IR::Inst& inst, Args&&... args) { - // code += fmt::format(format_str, reg_alloc.Define(inst), std::forward(args)...); - // // TODO: Remove this - // code += '\n'; - // } - template void Add(const char* format_str, IR::Inst& inst, Args&&... args) { code += fmt::format(format_str, reg_alloc.Define(inst, type), std::forward(args)...); @@ -106,6 +99,7 @@ private: void SetupExtensions(std::string& header); void DefineConstantBuffers(); void DefineStorageBuffers(); + void DefineHelperFunctions(); }; } // namespace Shader::Backend::GLSL -- cgit v1.2.3