From 21797efa548598692a82a25959865236bd9e7116 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Fri, 28 May 2021 15:51:50 -0400 Subject: glsl: Implement IADD CC --- src/shader_recompiler/backend/glsl/emit_glsl.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/shader_recompiler/backend/glsl/emit_glsl.cpp') diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp index feb3ede1a..992e4b82e 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp @@ -183,6 +183,8 @@ std::string EmitGLSL(const Profile& profile, const RuntimeInfo& runtime_info, IR for (size_t index = 0; index < ctx.reg_alloc.num_used_registers; ++index) { ctx.header += fmt::format("{} R{};", ctx.reg_alloc.reg_types[index], index); } + // TODO: track CC usage + ctx.header += "uint carry;"; ctx.code.insert(0, ctx.header); ctx.code += "}"; fmt::print("\n{}\n", ctx.code); -- cgit v1.2.3