From 514a6b07eedace58b4a0c95282bdfc729623d1d9 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 30 Mar 2021 03:19:50 -0300 Subject: shader: Store type of phi nodes in flags This is needed because pseudo-instructions where invalidated. --- src/shader_recompiler/backend/spirv/emit_spirv.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/shader_recompiler/backend/spirv/emit_spirv.cpp') diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp index 2e7e6bb0c..6389d80bf 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp @@ -288,7 +288,8 @@ Id EmitPhi(EmitContext& ctx, IR::Inst* inst) { operands.push_back(PhiArgDef(ctx, inst, index)); operands.push_back(inst->PhiBlock(index)->Definition()); } - const Id result_type{TypeId(ctx, inst->Arg(0).Type())}; + // The type of a phi instruction is stored in its flags + const Id result_type{TypeId(ctx, inst->Flags())}; return ctx.OpPhi(result_type, std::span(operands.data(), operands.size())); } -- cgit v1.2.3