From a77e764726938a26803fa90a9c69ccdd32ab09cd Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sun, 21 Mar 2021 00:42:56 -0300 Subject: shader: Add support for fp16 comparisons and misc fixes --- src/shader_recompiler/backend/spirv/emit_spirv.h | 2 ++ src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp | 8 ++++++++ 2 files changed, 10 insertions(+) (limited to 'src/shader_recompiler/backend') diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h index e297a0e20..486ef10a7 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv.h @@ -234,7 +234,9 @@ Id EmitFPOrdGreaterThanEqual64(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordGreaterThanEqual16(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordGreaterThanEqual32(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordGreaterThanEqual64(EmitContext& ctx, Id lhs, Id rhs); +Id EmitFPIsNan16(EmitContext& ctx, Id value); Id EmitFPIsNan32(EmitContext& ctx, Id value); +Id EmitFPIsNan64(EmitContext& ctx, Id value); Id EmitIAdd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b); void EmitIAdd64(EmitContext& ctx); Id EmitISub32(EmitContext& ctx, Id a, Id b); diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp index e635b1ffb..1fdf66cb6 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp @@ -346,8 +346,16 @@ Id EmitFPUnordGreaterThanEqual64(EmitContext& ctx, Id lhs, Id rhs) { return ctx.OpFUnordGreaterThanEqual(ctx.U1, lhs, rhs); } +Id EmitFPIsNan16(EmitContext& ctx, Id value) { + return ctx.OpIsNan(ctx.U1, value); +} + Id EmitFPIsNan32(EmitContext& ctx, Id value) { return ctx.OpIsNan(ctx.U1, value); } +Id EmitFPIsNan64(EmitContext& ctx, Id value) { + return ctx.OpIsNan(ctx.U1, value); +} + } // namespace Shader::Backend::SPIRV -- cgit v1.2.3