From e66d5b88a6f1c2d85c5cd8e351c6ed52c96a0ecf Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sun, 1 Aug 2021 18:57:45 -0300 Subject: shader: Properly scale image reads and add GL SPIR-V support Thanks for everything! --- src/shader_recompiler/frontend/ir/opcodes.inc | 1 + 1 file changed, 1 insertion(+) (limited to 'src/shader_recompiler/frontend/ir/opcodes.inc') diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc index ec629428a..6929919df 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.inc +++ b/src/shader_recompiler/frontend/ir/opcodes.inc @@ -494,6 +494,7 @@ OPCODE(ImageRead, U32x4, Opaq OPCODE(ImageWrite, Void, Opaque, Opaque, U32x4, ) OPCODE(IsTextureScaled, U1, U32, ) +OPCODE(IsImageScaled, U1, U32, ) // Atomic Image operations -- cgit v1.2.3