From 16cb00c521cae6e93ec49d10e15b575b7bc4857e Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 5 Feb 2021 23:11:23 -0300 Subject: shader: Add pools and rename files --- .../frontend/maxwell/control_flow.h | 2 +- src/shader_recompiler/frontend/maxwell/decode.cpp | 2 +- src/shader_recompiler/frontend/maxwell/decode.h | 2 +- src/shader_recompiler/frontend/maxwell/opcode.cpp | 26 ------------ src/shader_recompiler/frontend/maxwell/opcode.h | 30 ------------- src/shader_recompiler/frontend/maxwell/opcodes.cpp | 26 ++++++++++++ src/shader_recompiler/frontend/maxwell/opcodes.h | 30 +++++++++++++ src/shader_recompiler/frontend/maxwell/program.cpp | 49 ++++++++-------------- src/shader_recompiler/frontend/maxwell/program.h | 22 +++------- .../impl/floating_point_conversion_integer.cpp | 2 +- .../impl/floating_point_multi_function.cpp | 2 +- .../translate/impl/load_store_attribute.cpp | 2 +- .../maxwell/translate/impl/load_store_memory.cpp | 2 +- .../maxwell/translate/impl/move_register.cpp | 2 +- .../maxwell/translate/impl/not_implemented.cpp | 2 +- .../frontend/maxwell/translate/translate.cpp | 5 ++- .../frontend/maxwell/translate/translate.h | 7 +++- 17 files changed, 95 insertions(+), 118 deletions(-) delete mode 100644 src/shader_recompiler/frontend/maxwell/opcode.cpp delete mode 100644 src/shader_recompiler/frontend/maxwell/opcode.h create mode 100644 src/shader_recompiler/frontend/maxwell/opcodes.cpp create mode 100644 src/shader_recompiler/frontend/maxwell/opcodes.h (limited to 'src/shader_recompiler/frontend/maxwell') diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.h b/src/shader_recompiler/frontend/maxwell/control_flow.h index 20ada8afd..49b369282 100644 --- a/src/shader_recompiler/frontend/maxwell/control_flow.h +++ b/src/shader_recompiler/frontend/maxwell/control_flow.h @@ -16,7 +16,7 @@ #include "shader_recompiler/frontend/ir/condition.h" #include "shader_recompiler/frontend/maxwell/instruction.h" #include "shader_recompiler/frontend/maxwell/location.h" -#include "shader_recompiler/frontend/maxwell/opcode.h" +#include "shader_recompiler/frontend/maxwell/opcodes.h" namespace Shader::Maxwell::Flow { diff --git a/src/shader_recompiler/frontend/maxwell/decode.cpp b/src/shader_recompiler/frontend/maxwell/decode.cpp index ab1cc6c8d..bd85afa1e 100644 --- a/src/shader_recompiler/frontend/maxwell/decode.cpp +++ b/src/shader_recompiler/frontend/maxwell/decode.cpp @@ -11,7 +11,7 @@ #include "common/common_types.h" #include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/maxwell/decode.h" -#include "shader_recompiler/frontend/maxwell/opcode.h" +#include "shader_recompiler/frontend/maxwell/opcodes.h" namespace Shader::Maxwell { namespace { diff --git a/src/shader_recompiler/frontend/maxwell/decode.h b/src/shader_recompiler/frontend/maxwell/decode.h index 2a3dd28e8..b4f080fd7 100644 --- a/src/shader_recompiler/frontend/maxwell/decode.h +++ b/src/shader_recompiler/frontend/maxwell/decode.h @@ -5,7 +5,7 @@ #pragma once #include "common/common_types.h" -#include "shader_recompiler/frontend/maxwell/opcode.h" +#include "shader_recompiler/frontend/maxwell/opcodes.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/opcode.cpp b/src/shader_recompiler/frontend/maxwell/opcode.cpp deleted file mode 100644 index 8a7bdb611..000000000 --- a/src/shader_recompiler/frontend/maxwell/opcode.cpp +++ /dev/null @@ -1,26 +0,0 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include - -#include "shader_recompiler/exception.h" -#include "shader_recompiler/frontend/maxwell/opcode.h" - -namespace Shader::Maxwell { -namespace { -constexpr std::array NAME_TABLE{ -#define INST(name, cute, encode) #cute, -#include "maxwell.inc" -#undef INST -}; -} // Anonymous namespace - -const char* NameOf(Opcode opcode) { - if (static_cast(opcode) >= NAME_TABLE.size()) { - throw InvalidArgument("Invalid opcode with raw value {}", static_cast(opcode)); - } - return NAME_TABLE[static_cast(opcode)]; -} - -} // namespace Shader::Maxwell diff --git a/src/shader_recompiler/frontend/maxwell/opcode.h b/src/shader_recompiler/frontend/maxwell/opcode.h deleted file mode 100644 index cd574f29d..000000000 --- a/src/shader_recompiler/frontend/maxwell/opcode.h +++ /dev/null @@ -1,30 +0,0 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include - -namespace Shader::Maxwell { - -enum class Opcode { -#define INST(name, cute, encode) name, -#include "maxwell.inc" -#undef INST -}; - -const char* NameOf(Opcode opcode); - -} // namespace Shader::Maxwell - -template <> -struct fmt::formatter { - constexpr auto parse(format_parse_context& ctx) { - return ctx.begin(); - } - template - auto format(const Shader::Maxwell::Opcode& opcode, FormatContext& ctx) { - return format_to(ctx.out(), "{}", NameOf(opcode)); - } -}; diff --git a/src/shader_recompiler/frontend/maxwell/opcodes.cpp b/src/shader_recompiler/frontend/maxwell/opcodes.cpp new file mode 100644 index 000000000..12ddf2ac9 --- /dev/null +++ b/src/shader_recompiler/frontend/maxwell/opcodes.cpp @@ -0,0 +1,26 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include + +#include "shader_recompiler/exception.h" +#include "shader_recompiler/frontend/maxwell/opcodes.h" + +namespace Shader::Maxwell { +namespace { +constexpr std::array NAME_TABLE{ +#define INST(name, cute, encode) #cute, +#include "maxwell.inc" +#undef INST +}; +} // Anonymous namespace + +const char* NameOf(Opcode opcode) { + if (static_cast(opcode) >= NAME_TABLE.size()) { + throw InvalidArgument("Invalid opcode with raw value {}", static_cast(opcode)); + } + return NAME_TABLE[static_cast(opcode)]; +} + +} // namespace Shader::Maxwell diff --git a/src/shader_recompiler/frontend/maxwell/opcodes.h b/src/shader_recompiler/frontend/maxwell/opcodes.h new file mode 100644 index 000000000..cd574f29d --- /dev/null +++ b/src/shader_recompiler/frontend/maxwell/opcodes.h @@ -0,0 +1,30 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include + +namespace Shader::Maxwell { + +enum class Opcode { +#define INST(name, cute, encode) name, +#include "maxwell.inc" +#undef INST +}; + +const char* NameOf(Opcode opcode); + +} // namespace Shader::Maxwell + +template <> +struct fmt::formatter { + constexpr auto parse(format_parse_context& ctx) { + return ctx.begin(); + } + template + auto format(const Shader::Maxwell::Opcode& opcode, FormatContext& ctx) { + return format_to(ctx.out(), "{}", NameOf(opcode)); + } +}; diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp index b3f2de852..8cdd20804 100644 --- a/src/shader_recompiler/frontend/maxwell/program.cpp +++ b/src/shader_recompiler/frontend/maxwell/program.cpp @@ -5,6 +5,7 @@ #include #include +#include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/maxwell/program.h" #include "shader_recompiler/frontend/maxwell/termination_code.h" #include "shader_recompiler/frontend/maxwell/translate/translate.h" @@ -12,17 +13,18 @@ namespace Shader::Maxwell { namespace { -void TranslateCode(Environment& env, const Flow::Function& cfg_function, IR::Function& function, - std::span block_map, IR::Block* block_memory) { +void TranslateCode(ObjectPool& inst_pool, ObjectPool& block_pool, + Environment& env, const Flow::Function& cfg_function, IR::Function& function, + std::span block_map) { const size_t num_blocks{cfg_function.blocks.size()}; function.blocks.reserve(num_blocks); for (const Flow::BlockId block_id : cfg_function.blocks) { const Flow::Block& flow_block{cfg_function.blocks_data[block_id]}; - function.blocks.emplace_back(std::construct_at(block_memory, Translate(env, flow_block))); - block_map[flow_block.id] = function.blocks.back().get(); - ++block_memory; + IR::Block* const ir_block{block_pool.Create(Translate(inst_pool, env, flow_block))}; + block_map[flow_block.id] = ir_block; + function.blocks.emplace_back(ir_block); } } @@ -34,21 +36,24 @@ void EmitTerminationInsts(const Flow::Function& cfg_function, } } -void TranslateFunction(Environment& env, const Flow::Function& cfg_function, IR::Function& function, - IR::Block* block_memory) { +void TranslateFunction(ObjectPool& inst_pool, ObjectPool& block_pool, + Environment& env, const Flow::Function& cfg_function, + IR::Function& function) { std::vector block_map; block_map.resize(cfg_function.blocks_data.size()); - TranslateCode(env, cfg_function, function, block_map, block_memory); + TranslateCode(inst_pool, block_pool, env, cfg_function, function, block_map); EmitTerminationInsts(cfg_function, block_map); } } // Anonymous namespace -Program::Program(Environment& env, const Flow::CFG& cfg) { +IR::Program TranslateProgram(ObjectPool& inst_pool, ObjectPool& block_pool, + Environment& env, const Flow::CFG& cfg) { + IR::Program program; + auto& functions{program.functions}; functions.reserve(cfg.Functions().size()); for (const Flow::Function& cfg_function : cfg.Functions()) { - TranslateFunction(env, cfg_function, functions.emplace_back(), - block_alloc_pool.allocate(cfg_function.blocks.size())); + TranslateFunction(inst_pool, block_pool, env, cfg_function, functions.emplace_back()); } std::ranges::for_each(functions, Optimization::SsaRewritePass); for (IR::Function& function : functions) { @@ -59,27 +64,7 @@ Program::Program(Environment& env, const Flow::CFG& cfg) { Optimization::VerificationPass(function); } //*/ -} - -std::string DumpProgram(const Program& program) { - size_t index{0}; - std::map inst_to_index; - std::map block_to_index; - - for (const IR::Function& function : program.functions) { - for (const auto& block : function.blocks) { - block_to_index.emplace(block.get(), index); - ++index; - } - } - std::string ret; - for (const IR::Function& function : program.functions) { - ret += fmt::format("Function\n"); - for (const auto& block : function.blocks) { - ret += IR::DumpBlock(*block, block_to_index, inst_to_index, index) + '\n'; - } - } - return ret; + return program; } } // namespace Shader::Maxwell diff --git a/src/shader_recompiler/frontend/maxwell/program.h b/src/shader_recompiler/frontend/maxwell/program.h index 36e678a9e..3355ab129 100644 --- a/src/shader_recompiler/frontend/maxwell/program.h +++ b/src/shader_recompiler/frontend/maxwell/program.h @@ -9,28 +9,16 @@ #include #include -#include #include "shader_recompiler/environment.h" -#include "shader_recompiler/frontend/ir/basic_block.h" -#include "shader_recompiler/frontend/ir/function.h" +#include "shader_recompiler/frontend/ir/program.h" #include "shader_recompiler/frontend/maxwell/control_flow.h" +#include "shader_recompiler/object_pool.h" namespace Shader::Maxwell { -class Program { - friend std::string DumpProgram(const Program& program); - -public: - explicit Program(Environment& env, const Flow::CFG& cfg); - -private: - boost::pool_allocator - block_alloc_pool; - boost::container::small_vector functions; -}; - -[[nodiscard]] std::string DumpProgram(const Program& program); +[[nodiscard]] IR::Program TranslateProgram(ObjectPool& inst_pool, + ObjectPool& block_pool, Environment& env, + const Flow::CFG& cfg); } // namespace Shader::Maxwell diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp index acd8445ad..3d0c48457 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp @@ -4,7 +4,7 @@ #include "common/common_types.h" #include "shader_recompiler/exception.h" -#include "shader_recompiler/frontend/maxwell/opcode.h" +#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp index 90cddb18b..ba005fbf4 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp @@ -5,7 +5,7 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/exception.h" -#include "shader_recompiler/frontend/maxwell/opcode.h" +#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp index de65173e8..ad97786d4 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp @@ -6,7 +6,7 @@ #include "common/common_types.h" #include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" -#include "shader_recompiler/frontend/maxwell/opcode.h" +#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp index 9f1570479..727524284 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp @@ -5,7 +5,7 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/exception.h" -#include "shader_recompiler/frontend/maxwell/opcode.h" +#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp index 1711d3f48..1f83d1068 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp @@ -5,7 +5,7 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/exception.h" -#include "shader_recompiler/frontend/maxwell/opcode.h" +#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp index d70399f6b..1bb160acb 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp @@ -4,7 +4,7 @@ #include "common/common_types.h" #include "shader_recompiler/exception.h" -#include "shader_recompiler/frontend/maxwell/opcode.h" +#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/translate.cpp b/src/shader_recompiler/frontend/maxwell/translate/translate.cpp index 66a306745..dcc3f6c0e 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/translate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/translate.cpp @@ -23,8 +23,9 @@ static void Invoke(TranslatorVisitor& visitor, Location pc, u64 insn) { } } -IR::Block Translate(Environment& env, const Flow::Block& flow_block) { - IR::Block block{flow_block.begin.Offset(), flow_block.end.Offset()}; +IR::Block Translate(ObjectPool& inst_pool, Environment& env, + const Flow::Block& flow_block) { + IR::Block block{inst_pool, flow_block.begin.Offset(), flow_block.end.Offset()}; TranslatorVisitor visitor{env, block}; const Location pc_end{flow_block.end}; diff --git a/src/shader_recompiler/frontend/maxwell/translate/translate.h b/src/shader_recompiler/frontend/maxwell/translate/translate.h index 788742dea..c1c21b278 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/translate.h +++ b/src/shader_recompiler/frontend/maxwell/translate/translate.h @@ -6,11 +6,14 @@ #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/basic_block.h" -#include "shader_recompiler/frontend/maxwell/location.h" +#include "shader_recompiler/frontend/ir/microinstruction.h" #include "shader_recompiler/frontend/maxwell/control_flow.h" +#include "shader_recompiler/frontend/maxwell/location.h" +#include "shader_recompiler/object_pool.h" namespace Shader::Maxwell { -[[nodiscard]] IR::Block Translate(Environment& env, const Flow::Block& flow_block); +[[nodiscard]] IR::Block Translate(ObjectPool& inst_pool, Environment& env, + const Flow::Block& flow_block); } // namespace Shader::Maxwell -- cgit v1.2.3