From 0ffea97e2ea2c8f58928e13dc2488d620ea98ea8 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 16 Jun 2021 03:22:56 -0300 Subject: shader: Split profile and runtime info headers --- src/shader_recompiler/runtime_info.h | 83 ++++++++++++++++++++++++++++++++++++ 1 file changed, 83 insertions(+) create mode 100644 src/shader_recompiler/runtime_info.h (limited to 'src/shader_recompiler/runtime_info.h') diff --git a/src/shader_recompiler/runtime_info.h b/src/shader_recompiler/runtime_info.h new file mode 100644 index 000000000..d4b047b4d --- /dev/null +++ b/src/shader_recompiler/runtime_info.h @@ -0,0 +1,83 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include + +#include "common/common_types.h" + +namespace Shader { + +enum class AttributeType : u8 { + Float, + SignedInt, + UnsignedInt, + Disabled, +}; + +enum class InputTopology { + Points, + Lines, + LinesAdjacency, + Triangles, + TrianglesAdjacency, +}; + +enum class CompareFunction { + Never, + Less, + Equal, + LessThanEqual, + Greater, + NotEqual, + GreaterThanEqual, + Always, +}; + +enum class TessPrimitive { + Isolines, + Triangles, + Quads, +}; + +enum class TessSpacing { + Equal, + FractionalOdd, + FractionalEven, +}; + +struct TransformFeedbackVarying { + u32 buffer{}; + u32 stride{}; + u32 offset{}; + u32 components{}; +}; + +struct RuntimeInfo { + std::array generic_input_types{}; + bool convert_depth_mode{}; + bool force_early_z{}; + + TessPrimitive tess_primitive{}; + TessSpacing tess_spacing{}; + bool tess_clockwise{}; + + InputTopology input_topology{}; + + std::optional fixed_state_point_size; + std::optional alpha_test_func; + float alpha_test_reference{}; + + // Static y negate value + bool y_negate{}; + // Use storage buffers instead of global pointers on GLASM + bool glasm_use_storage_buffers{}; + + std::vector xfb_varyings; +}; + +} // namespace Shader -- cgit v1.2.3