From dfcde52f3933bab397fc8619ede00383f4a7e5e2 Mon Sep 17 00:00:00 2001 From: greggameplayer <33609333+greggameplayer@users.noreply.github.com> Date: Sat, 11 Aug 2018 20:01:50 +0200 Subject: Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) (#848) * Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats Do a separate function in order to get Bytes Per Pixel of DepthFormat Apply the new function in gpu.h delete unneeded white space * correct merging error --- src/video_core/gpu.h | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/video_core/gpu.h') diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index 874eddd78..0164c747a 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -35,6 +35,10 @@ enum class RenderTargetFormat : u32 { R11G11B10_FLOAT = 0xE0, R32_FLOAT = 0xE5, B5G6R5_UNORM = 0xE8, + R16_UNORM = 0xEE, + R16_SNORM = 0xEF, + R16_SINT = 0xF0, + R16_UINT = 0xF1, R16_FLOAT = 0xF2, R8_UNORM = 0xF3, }; @@ -52,6 +56,9 @@ enum class DepthFormat : u32 { /// Returns the number of bytes per pixel of each rendertarget format. u32 RenderTargetBytesPerPixel(RenderTargetFormat format); +/// Returns the number of bytes per pixel of each depth format. +u32 DepthFormatBytesPerPixel(DepthFormat format); + class DebugContext; /** -- cgit v1.2.3