From aec129c1ab333292c37e28bd6b76670e9d0a1acf Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Thu, 30 Jun 2022 22:04:23 -0400 Subject: renderer_(gl/vk): Implement ASTC_10x6_UNORM - Used by Monster Hunter Rise Update 10.0.2 --- src/video_core/surface.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/video_core/surface.h') diff --git a/src/video_core/surface.h b/src/video_core/surface.h index 75e055592..0175432ff 100644 --- a/src/video_core/surface.h +++ b/src/video_core/surface.h @@ -94,6 +94,7 @@ enum class PixelFormat { ASTC_2D_10X8_SRGB, ASTC_2D_6X6_UNORM, ASTC_2D_6X6_SRGB, + ASTC_2D_10X6_UNORM, ASTC_2D_10X10_UNORM, ASTC_2D_10X10_SRGB, ASTC_2D_12X12_UNORM, @@ -227,6 +228,7 @@ constexpr std::array BLOCK_WIDTH_TABLE = {{ 10, // ASTC_2D_10X8_SRGB 6, // ASTC_2D_6X6_UNORM 6, // ASTC_2D_6X6_SRGB + 10, // ASTC_2D_10X6_UNORM 10, // ASTC_2D_10X10_UNORM 10, // ASTC_2D_10X10_SRGB 12, // ASTC_2D_12X12_UNORM @@ -329,6 +331,7 @@ constexpr std::array BLOCK_HEIGHT_TABLE = {{ 8, // ASTC_2D_10X8_SRGB 6, // ASTC_2D_6X6_UNORM 6, // ASTC_2D_6X6_SRGB + 6, // ASTC_2D_10X6_UNORM 10, // ASTC_2D_10X10_UNORM 10, // ASTC_2D_10X10_SRGB 12, // ASTC_2D_12X12_UNORM @@ -431,6 +434,7 @@ constexpr std::array BITS_PER_BLOCK_TABLE = {{ 128, // ASTC_2D_10X8_SRGB 128, // ASTC_2D_6X6_UNORM 128, // ASTC_2D_6X6_SRGB + 128, // ASTC_2D_10X6_UNORM 128, // ASTC_2D_10X10_UNORM 128, // ASTC_2D_10X10_SRGB 128, // ASTC_2D_12X12_UNORM -- cgit v1.2.3