From 48d9d66dc585477d26b4cfbf1c4f71fd637b42ea Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 12 Feb 2019 12:32:15 -0500 Subject: core_timing: Rename CoreTiming namespace to Core::Timing Places all of the timing-related functionality under the existing Core namespace to keep things consistent, rather than having the timing utilities sitting in its own completely separate namespace. --- src/video_core/engines/maxwell_3d.cpp | 2 +- src/video_core/gpu.cpp | 2 +- src/video_core/renderer_opengl/renderer_opengl.cpp | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src/video_core') diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 10eae6a65..19b6b14b2 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -317,7 +317,7 @@ void Maxwell3D::ProcessQueryGet() { LongQueryResult query_result{}; query_result.value = result; // TODO(Subv): Generate a real GPU timestamp and write it here instead of CoreTiming - query_result.timestamp = CoreTiming::GetTicks(); + query_result.timestamp = Core::Timing::GetTicks(); Memory::WriteBlock(*address, &query_result, sizeof(query_result)); } dirty_flags.OnMemoryWrite(); diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index d3d32a359..d2ba1103e 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -282,7 +282,7 @@ void GPU::ProcessSemaphoreTriggerMethod() { block.sequence = regs.semaphore_sequence; // TODO(Kmather73): Generate a real GPU timestamp and write it here instead of // CoreTiming - block.timestamp = CoreTiming::GetTicks(); + block.timestamp = Core::Timing::GetTicks(); Memory::WriteBlock(*address, &block, sizeof(block)); } else { const auto address = diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 6476a9e1a..843c034e7 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -137,7 +137,7 @@ void RendererOpenGL::SwapBuffers( render_window.PollEvents(); - Core::System::GetInstance().FrameLimiter().DoFrameLimiting(CoreTiming::GetGlobalTimeUs()); + Core::System::GetInstance().FrameLimiter().DoFrameLimiting(Core::Timing::GetGlobalTimeUs()); Core::System::GetInstance().GetPerfStats().BeginSystemFrame(); // Restore the rasterizer state -- cgit v1.2.3