From ffc2ce89a03d8160c408922cd72a1f45e333c0fe Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Thu, 26 Sep 2019 10:12:05 -0400 Subject: Nvdrv: Do framelimiting only in the CPU Thread --- src/video_core/renderer_opengl/renderer_opengl.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/video_core') diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 1e6ef66ab..7f6ff0857 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -135,9 +135,6 @@ void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { render_window.PollEvents(); - system.FrameLimiter().DoFrameLimiting(system.CoreTiming().GetGlobalTimeUs()); - system.GetPerfStats().BeginSystemFrame(); - // Restore the rasterizer state prev_state.AllDirty(); prev_state.Apply(); -- cgit v1.2.3