From 564b7fdc9c15c82f92a71855784801d124b465c4 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 7 Sep 2018 16:08:08 -0400 Subject: yuzu: Move GameListWorker to its own source files This has gotten sufficiently large enough to warrant moving it to its own source files. Especially given it dumps the file_sys headers around code that doesn't use it for the most part. This'll also make it easier to introduce a type alias for the compatibility list, so a large unordered_map type declaration doesn't need to be specified all the time (we don't want to propagate the game_list_p.h include via the main game_list.h header). --- src/yuzu/CMakeLists.txt | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/yuzu/CMakeLists.txt') diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index ea9ea69e4..a2b6e984e 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -43,6 +43,8 @@ add_executable(yuzu game_list.cpp game_list.h game_list_p.h + game_list_worker.cpp + game_list_worker.h hotkeys.cpp hotkeys.h main.cpp -- cgit v1.2.3