From 08fcf41b0a3d4e6066cb72f47c3e1d94bb7fc408 Mon Sep 17 00:00:00 2001 From: James Rowe Date: Thu, 17 Jan 2019 00:01:00 -0700 Subject: QT Frontend: Add a Loading screen with progressbar With shader caches on the horizon, one requirement is to provide visible feedback for the progress. The shader cache reportedly takes several minutes to load for large caches that were invalidated, and as such we should provide a loading screen with progress. Adds a loading screen widget that will be shown until the first frame of the game is swapped. This was chosen in case shader caches are not being used, several games still take more than a few seconds to launch and could benefit from a loading screen. --- src/yuzu/bootmanager.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/yuzu/bootmanager.h') diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index 4e3028215..d1f37e503 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -152,6 +152,7 @@ public slots: signals: /// Emitted when the window is closed void Closed(); + void FirstFrameDisplayed(); private: std::pair ScaleTouch(const QPointF pos) const; @@ -171,6 +172,8 @@ private: /// Temporary storage of the screenshot taken QImage screenshot_image; + bool first_frame = false; + protected: void showEvent(QShowEvent* event) override; }; -- cgit v1.2.3