From 92da86290c5ea657ae918bfe36071bdf7ac15075 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Thu, 4 May 2023 02:34:49 +0200 Subject: Settings: add option to enable / disable reactive flushing --- src/yuzu/configuration/config.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/yuzu/configuration/config.cpp') diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index a85eb4687..a49d12266 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -710,6 +710,7 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.nvdec_emulation); ReadGlobalSetting(Settings::values.accelerate_astc); ReadGlobalSetting(Settings::values.async_astc); + ReadGlobalSetting(Settings::values.use_reactive_flushing); ReadGlobalSetting(Settings::values.shader_backend); ReadGlobalSetting(Settings::values.use_asynchronous_shaders); ReadGlobalSetting(Settings::values.use_fast_gpu_time); @@ -1355,6 +1356,7 @@ void Config::SaveRendererValues() { Settings::values.nvdec_emulation.UsingGlobal()); WriteGlobalSetting(Settings::values.accelerate_astc); WriteGlobalSetting(Settings::values.async_astc); + WriteGlobalSetting(Settings::values.use_reactive_flushing); WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()), static_cast(Settings::values.shader_backend.GetValue(global)), static_cast(Settings::values.shader_backend.GetDefault()), -- cgit v1.2.3