From 386cd45f07b83824fc539f8a72429ebf73f5daf4 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Thu, 8 Jul 2021 20:58:38 -0400 Subject: configure_audio: Use u8 for volume value --- src/yuzu/configuration/configure_audio.cpp | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) (limited to 'src/yuzu/configuration/configure_audio.cpp') diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index 5aba1a3b2..d8ba939d2 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -47,7 +47,8 @@ void ConfigureAudio::SetConfiguration() { SetAudioDeviceFromDeviceID(); - ui->volume_slider->setValue(Settings::values.volume.GetValue() * ui->volume_slider->maximum()); + const auto volume_value = Settings::values.volume.GetValue() * ui->volume_slider->maximum(); + ui->volume_slider->setValue(volume_value / 100); ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching.GetValue()); @@ -112,18 +113,16 @@ void ConfigureAudio::ApplyConfiguration() { // Guard if during game and set to game-specific value if (Settings::values.volume.UsingGlobal()) { - Settings::values.volume.SetValue( - static_cast(ui->volume_slider->sliderPosition()) / - ui->volume_slider->maximum()); + const s32 volume = ui->volume_slider->sliderPosition() / ui->volume_slider->maximum(); + Settings::values.volume.SetValue(static_cast(100 * volume)); } } else { if (ui->volume_combo_box->currentIndex() == 0) { Settings::values.volume.SetGlobal(true); } else { Settings::values.volume.SetGlobal(false); - Settings::values.volume.SetValue( - static_cast(ui->volume_slider->sliderPosition()) / - ui->volume_slider->maximum()); + const s32 volume = ui->volume_slider->sliderPosition() / ui->volume_slider->maximum(); + Settings::values.volume.SetValue(static_cast(100 * volume)); } } } -- cgit v1.2.3