From 3a2567c97cc7dc03d662a7609c979aef9e0a80ae Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 12 Sep 2018 01:06:50 -0400 Subject: yuzu/configure_gamelist: Move combo box initializtion to their own functions Keeps the individual initialization of the combo boxes logically separate. We also shouldn't be dumping this sort of thing in the constructor directly. --- src/yuzu/configuration/configure_gamelist.cpp | 51 +++++++++++++++------------ 1 file changed, 29 insertions(+), 22 deletions(-) (limited to 'src/yuzu/configuration/configure_gamelist.cpp') diff --git a/src/yuzu/configuration/configure_gamelist.cpp b/src/yuzu/configuration/configure_gamelist.cpp index 1ae3423cf..1238356a8 100644 --- a/src/yuzu/configuration/configure_gamelist.cpp +++ b/src/yuzu/configuration/configure_gamelist.cpp @@ -12,6 +12,33 @@ ConfigureGameList::ConfigureGameList(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureGameList) { ui->setupUi(this); + InitializeIconSizeComboBox(); + InitializeRowComboBoxes(); + + this->setConfiguration(); +} + +ConfigureGameList::~ConfigureGameList() = default; + +void ConfigureGameList::applyConfiguration() { + UISettings::values.show_unknown = ui->show_unknown->isChecked(); + UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt(); + UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); + UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); + Settings::Apply(); +} + +void ConfigureGameList::setConfiguration() { + ui->show_unknown->setChecked(UISettings::values.show_unknown); + ui->icon_size_combobox->setCurrentIndex( + ui->icon_size_combobox->findData(UISettings::values.icon_size)); + ui->row_1_text_combobox->setCurrentIndex( + ui->row_1_text_combobox->findData(UISettings::values.row_1_text_id)); + ui->row_2_text_combobox->setCurrentIndex( + ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id)); +} + +void ConfigureGameList::InitializeIconSizeComboBox() { static const std::vector> default_icon_sizes{ std::make_pair(0, "None"), std::make_pair(32, "Small"), std::make_pair(64, "Standard"), std::make_pair(128, "Large"), @@ -24,7 +51,9 @@ ConfigureGameList::ConfigureGameList(QWidget* parent) std::to_string(size.first) + ")"), size.first); } +} +void ConfigureGameList::InitializeRowComboBoxes() { static const std::vector row_text_names{ "Filename", "Filetype", @@ -38,26 +67,4 @@ ConfigureGameList::ConfigureGameList(QWidget* parent) ui->row_2_text_combobox->addItem(QString::fromStdString(row_text_names[i]), QVariant::fromValue(i)); } - - this->setConfiguration(); -} - -ConfigureGameList::~ConfigureGameList() {} - -void ConfigureGameList::setConfiguration() { - ui->show_unknown->setChecked(UISettings::values.show_unknown); - ui->icon_size_combobox->setCurrentIndex( - ui->icon_size_combobox->findData(UISettings::values.icon_size)); - ui->row_1_text_combobox->setCurrentIndex( - ui->row_1_text_combobox->findData(UISettings::values.row_1_text_id)); - ui->row_2_text_combobox->setCurrentIndex( - ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id)); -} - -void ConfigureGameList::applyConfiguration() { - UISettings::values.show_unknown = ui->show_unknown->isChecked(); - UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt(); - UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); - UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); - Settings::Apply(); } -- cgit v1.2.3