From 2c6e274b3978ce4ee1af98e21f101e7037ec9d24 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Thu, 22 Jul 2021 21:03:50 -0400 Subject: config, nvflinger: Add FPS cap setting Allows finer tuning of the FPS limit. --- src/yuzu/configuration/configure_general.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/yuzu/configuration/configure_general.cpp') diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index 18f25def6..d79d2e23e 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -48,6 +48,8 @@ void ConfigureGeneral::SetConfiguration() { ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit.GetValue()); ui->frame_limit->setValue(Settings::values.frame_limit.GetValue()); + ui->fps_cap->setValue(Settings::values.fps_cap.GetValue()); + ui->button_reset_defaults->setEnabled(runtime_lock); if (Settings::IsConfiguringGlobal()) { @@ -87,6 +89,8 @@ void ConfigureGeneral::ApplyConfiguration() { UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked(); UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked(); + Settings::values.fps_cap.SetValue(ui->fps_cap->value()); + // Guard if during game and set to game-specific value if (Settings::values.use_frame_limit.UsingGlobal()) { Settings::values.use_frame_limit.SetValue(ui->toggle_frame_limit->checkState() == -- cgit v1.2.3