From f22867efc5fc3b970a706f7997b997048c969a89 Mon Sep 17 00:00:00 2001 From: lat9nq Date: Sat, 28 May 2022 02:33:23 -0400 Subject: yuzu-qt: Attempt to workaround broken Vulkan installations This does a few things in order to make the default setting Vulkan workable. - When yuzu boots, it just opens the Vulkan library. - If it works, all good and we continue with Vulkan as the default. - If something breaks, a new file in the config directory will be left behind (this is deleted normally). - If Vulkan is not working, has_broken_vulkan is set to true. - The first time this happens, a warning is displayed to notify the user. - This forces use of OpenGL, and Vulkan cannot be selected. - The Shader Backend selector is made accessible for use in custom configurations. - To disable has_broken_vulkan, the user needs to press a button in Graphics Configuration to manually run the Vulkan device enumeration. --- src/yuzu/configuration/configure_graphics.cpp | 39 +++++++++++++++++++++++++-- 1 file changed, 37 insertions(+), 2 deletions(-) (limited to 'src/yuzu/configuration/configure_graphics.cpp') diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 2f1435b10..482a6a8ab 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -5,6 +5,7 @@ // Include this early to include Vulkan headers how we want to #include "video_core/vulkan_common/vulkan_wrapper.h" +#include #include #include @@ -17,6 +18,7 @@ #include "video_core/vulkan_common/vulkan_library.h" #include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_graphics.h" +#include "yuzu/uisettings.h" ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* parent) : QWidget(parent), ui{std::make_unique()}, system{system_} { @@ -57,6 +59,23 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren UpdateBackgroundColorButton(new_bg_color); }); + connect(ui->button_check_vulkan, &QAbstractButton::clicked, this, [this] { + UISettings::values.has_broken_vulkan = false; + + if (RetrieveVulkanDevices()) { + ui->api->setEnabled(true); + + for (const auto& device : vulkan_devices) { + ui->device->addItem(device); + } + } else { + UISettings::values.has_broken_vulkan = true; + } + }); + + ui->api->setEnabled(!UISettings::values.has_broken_vulkan.GetValue()); + ui->button_check_vulkan->setVisible(UISettings::values.has_broken_vulkan.GetValue()); + ui->bg_label->setVisible(Settings::IsConfiguringGlobal()); ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal()); } @@ -296,7 +315,7 @@ void ConfigureGraphics::UpdateAPILayout() { vulkan_device = Settings::values.vulkan_device.GetValue(true); shader_backend = Settings::values.shader_backend.GetValue(true); ui->device_widget->setEnabled(false); - ui->backend_widget->setEnabled(false); + ui->backend_widget->setEnabled(UISettings::values.has_broken_vulkan.GetValue()); } else { vulkan_device = Settings::values.vulkan_device.GetValue(); shader_backend = Settings::values.shader_backend.GetValue(); @@ -318,7 +337,11 @@ void ConfigureGraphics::UpdateAPILayout() { } } -void ConfigureGraphics::RetrieveVulkanDevices() try { +bool ConfigureGraphics::RetrieveVulkanDevices() try { + if (UISettings::values.has_broken_vulkan) { + return false; + } + using namespace Vulkan; vk::InstanceDispatch dld; @@ -333,8 +356,13 @@ void ConfigureGraphics::RetrieveVulkanDevices() try { vulkan_devices.push_back(QString::fromStdString(name)); } + UISettings::values.has_broken_vulkan = false; + ui->button_check_vulkan->setVisible(false); + + return true; } catch (const Vulkan::vk::Exception& exception) { LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what()); + return false; } Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const { @@ -415,4 +443,11 @@ void ConfigureGraphics::SetupPerGameUI() { ui->api, static_cast(Settings::values.renderer_backend.GetValue(true))); ConfigurationShared::InsertGlobalItem( ui->nvdec_emulation, static_cast(Settings::values.nvdec_emulation.GetValue(true))); + + if (UISettings::values.has_broken_vulkan) { + ui->backend_widget->setEnabled(true); + ConfigurationShared::SetColoredComboBox( + ui->backend, ui->backend_widget, + static_cast(Settings::values.shader_backend.GetValue(true))); + } } -- cgit v1.2.3