From 2627241541a2b2bc691c2776f111f95d7bd94c70 Mon Sep 17 00:00:00 2001 From: lat9nq Date: Mon, 13 Jul 2020 21:48:56 -0400 Subject: configuration_shared: Use an int instead of a QString I noticed some of the code could be reduced to just passing the function an int, since I was doing the same thing over and over. Also clang-formats configure_graphics --- src/yuzu/configuration/configure_graphics_advanced.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/yuzu/configuration/configure_graphics_advanced.cpp') diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index fbeaeccbc..1d9a1076e 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -157,12 +157,10 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { Settings::values.force_30fps_mode, ConfigurationShared::trackers.force_30fps_mode); ConfigurationShared::InsertGlobalItem( - ui->gpu_accuracy, - ui->gpu_accuracy->itemText(static_cast(Settings::values.gpu_accuracy.GetValue(true)))); + ui->gpu_accuracy, static_cast(Settings::values.gpu_accuracy.GetValue(true))); ConfigurationShared::InsertGlobalItem( ui->anisotropic_filtering_combobox, - ui->anisotropic_filtering_combobox->itemText( - static_cast(Settings::values.max_anisotropy.GetValue(true)))); + static_cast(Settings::values.max_anisotropy.GetValue(true))); connect(ui->gpu_accuracy, static_cast(&QComboBox::activated), this, [this](int index) { -- cgit v1.2.3