From 904ac1daec186a98c33f2e8ac140d919ca8fe0a7 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 21 Dec 2020 10:46:19 -0500 Subject: configure_input: Modify controller connection delay Increases the controller connection delay to 60ms and refactors it to attempt to disconnect all controllers prior to connecting all controllers in HID. --- src/yuzu/configuration/configure_input.cpp | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) (limited to 'src/yuzu/configuration/configure_input.cpp') diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index d9009091b..567a36d9b 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -4,6 +4,7 @@ #include #include +#include #include #include @@ -181,8 +182,18 @@ QList ConfigureInput::GetSubTabs() const { } void ConfigureInput::ApplyConfiguration() { - for (auto controller : player_controllers) { + for (auto* controller : player_controllers) { controller->ApplyConfiguration(); + controller->TryDisconnectSelectedController(); + } + + // This emulates a delay between disconnecting and reconnecting controllers as some games + // do not respond to a change in controller type if it was instantaneous. + using namespace std::chrono_literals; + std::this_thread::sleep_for(60ms); + + for (auto* controller : player_controllers) { + controller->TryConnectSelectedController(); } advanced->ApplyConfiguration(); -- cgit v1.2.3