From f07484bc64e6c6f178f4891f1c86ebb23d14dbe7 Mon Sep 17 00:00:00 2001 From: Narr the Reg Date: Sat, 4 Nov 2023 14:05:05 -0600 Subject: core: hid: Signal color updates --- src/yuzu/configuration/configure_input_advanced.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src/yuzu/configuration/configure_input_advanced.cpp') diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp index 3cfd5d439..441cea3f6 100644 --- a/src/yuzu/configuration/configure_input_advanced.cpp +++ b/src/yuzu/configuration/configure_input_advanced.cpp @@ -4,11 +4,13 @@ #include #include "common/settings.h" #include "core/core.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" #include "ui_configure_input_advanced.h" #include "yuzu/configuration/configure_input_advanced.h" -ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent) - : QWidget(parent), ui(std::make_unique()) { +ConfigureInputAdvanced::ConfigureInputAdvanced(Core::HID::HIDCore& hid_core_, QWidget* parent) + : QWidget(parent), ui(std::make_unique()), hid_core{hid_core_} { ui->setupUi(this); controllers_color_buttons = {{ @@ -123,6 +125,8 @@ void ConfigureInputAdvanced::ApplyConfiguration() { player.button_color_left = colors[1]; player.body_color_right = colors[2]; player.button_color_right = colors[3]; + + hid_core.GetEmulatedControllerByIndex(player_idx)->ReloadColorsFromSettings(); } Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked(); -- cgit v1.2.3