From 0b7593d352ce786b2a6d0610b9b921f329b59175 Mon Sep 17 00:00:00 2001 From: flodavid Date: Sun, 15 Oct 2023 22:20:37 +0200 Subject: yuzu: Improve behavior when clicking on controller box in Controller applet - Apply changes on Controller configuration of commit 9524d70 to Controller applet - Fix regression of this previous commit: Enabling a controller in its tab did not activate previous controllers Signed-off-by: flodavid --- src/yuzu/configuration/configure_input_player.h | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'src/yuzu/configuration/configure_input_player.h') diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h index d4df43d73..d3255d2b4 100644 --- a/src/yuzu/configuration/configure_input_player.h +++ b/src/yuzu/configuration/configure_input_player.h @@ -75,7 +75,7 @@ public: void ClearAll(); signals: - /// Emitted when this controller is connected by the user. + /// Emitted when this controller is (dis)connected by the user. void Connected(bool connected); /// Emitted when the Handheld mode is selected (undocked with dual joycons attached). void HandheldStateChanged(bool is_handheld); @@ -183,9 +183,6 @@ private: /// Stores a pair of "Connected Controllers" combobox index and Controller Type enum. std::vector> index_controller_type_pairs; - static constexpr int PLAYER_COUNT = 8; - std::array player_connected_checkbox; - /// This will be the the setting function when an input is awaiting configuration. std::optional> input_setter; -- cgit v1.2.3