From e231b8b6f5cecc2727bf0aeba7757e6a1c8a2f77 Mon Sep 17 00:00:00 2001 From: flodavid Date: Tue, 2 Jan 2024 19:59:03 +0100 Subject: yuzu: Add per-game linux gamemode configuration --- src/yuzu/configuration/configure_linux_tab.cpp | 75 ++++++++++++++++++++++++++ 1 file changed, 75 insertions(+) create mode 100644 src/yuzu/configuration/configure_linux_tab.cpp (limited to 'src/yuzu/configuration/configure_linux_tab.cpp') diff --git a/src/yuzu/configuration/configure_linux_tab.cpp b/src/yuzu/configuration/configure_linux_tab.cpp new file mode 100644 index 000000000..ab3d18816 --- /dev/null +++ b/src/yuzu/configuration/configure_linux_tab.cpp @@ -0,0 +1,75 @@ +// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/settings.h" +#include "core/core.h" +#include "ui_configure_linux_tab.h" +#include "yuzu/configuration/configuration_shared.h" +#include "yuzu/configuration/configure_linux_tab.h" +#include "yuzu/configuration/shared_widget.h" + +ConfigureLinuxTab::ConfigureLinuxTab(const Core::System& system_, + std::shared_ptr> group_, + const ConfigurationShared::Builder& builder, QWidget* parent) + : Tab(group_, parent), ui(std::make_unique()), system{system_} { + ui->setupUi(this); + + Setup(builder); + + SetConfiguration(); +} + +ConfigureLinuxTab::~ConfigureLinuxTab() = default; + +void ConfigureLinuxTab::SetConfiguration() {} +void ConfigureLinuxTab::Setup(const ConfigurationShared::Builder& builder) { + QLayout& linux_layout = *ui->linux_widget->layout(); + + std::map linux_hold{}; + + std::vector settings; + const auto push = [&](Settings::Category category) { + for (const auto setting : Settings::values.linkage.by_category[category]) { + settings.push_back(setting); + } + }; + + push(Settings::Category::Linux); + + for (auto* setting : settings) { + auto* widget = builder.BuildWidget(setting, apply_funcs); + + if (widget == nullptr) { + continue; + } + if (!widget->Valid()) { + widget->deleteLater(); + continue; + } + + linux_hold.insert({setting->Id(), widget}); + } + + for (const auto& [id, widget] : linux_hold) { + linux_layout.addWidget(widget); + } +} + +void ConfigureLinuxTab::ApplyConfiguration() { + const bool is_powered_on = system.IsPoweredOn(); + for (const auto& apply_func : apply_funcs) { + apply_func(is_powered_on); + } +} + +void ConfigureLinuxTab::changeEvent(QEvent* event) { + if (event->type() == QEvent::LanguageChange) { + RetranslateUI(); + } + + QWidget::changeEvent(event); +} + +void ConfigureLinuxTab::RetranslateUI() { + ui->retranslateUi(this); +} -- cgit v1.2.3