From ad645c29a44bd117cad90bda56e1f4d6296f2666 Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Wed, 21 Jun 2023 01:42:42 -0400 Subject: configuration: Use a builder to create widgets This gets rid of some repeated code and sets us up to send more information to the new widget. --- src/yuzu/configuration/configure_per_game.cpp | 19 ++++++++----------- 1 file changed, 8 insertions(+), 11 deletions(-) (limited to 'src/yuzu/configuration/configure_per_game.cpp') diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index 5863beca0..cee8e726d 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -17,6 +17,7 @@ #include #include "common/fs/fs_util.h" +#include "configuration/shared_widget.h" #include "core/core.h" #include "core/file_sys/control_metadata.h" #include "core/file_sys/patch_manager.h" @@ -42,8 +43,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st Core::System& system_) : QDialog(parent), ui(std::make_unique()), title_id{title_id_}, system{system_}, - translations{ConfigurationShared::InitializeTranslations(this)}, - combobox_translations{ConfigurationShared::ComboboxEnumeration(this)}, + builder{std::make_unique(this, !system_.IsPoweredOn())}, tab_group{std::make_shared>()} { const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name)); const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename()) @@ -51,18 +51,15 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st game_config = std::make_unique(config_file_name, Config::ConfigType::PerGameConfig); addons_tab = std::make_unique(system_, this); - audio_tab = std::make_unique(system_, tab_group, *translations, - *combobox_translations, this); - cpu_tab = std::make_unique(system_, tab_group, *translations, - *combobox_translations, this); - graphics_advanced_tab = std::make_unique( - system_, tab_group, *translations, *combobox_translations, this); + audio_tab = std::make_unique(system_, tab_group, *builder, this); + cpu_tab = std::make_unique(system_, tab_group, *builder, this); + graphics_advanced_tab = + std::make_unique(system_, tab_group, *builder, this); graphics_tab = std::make_unique( system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); }, - tab_group, *translations, *combobox_translations, this); + tab_group, *builder, this); input_tab = std::make_unique(system_, game_config.get(), this); - system_tab = std::make_unique(system_, tab_group, *translations, - *combobox_translations, this); + system_tab = std::make_unique(system_, tab_group, *builder, this); ui->setupUi(this); -- cgit v1.2.3