From a007ac6b9ccc23861f5a5c6967d535220ed794b0 Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Sun, 7 May 2023 09:48:26 -0400 Subject: configure_graphics_advance: Generate UI at runtime We can iterate through the AdvancedGraphics settings and generate the UI during runtime. This doesn't help runtime efficiency, but it helps a ton in reducing the amount of work a developer needs in order to add a new setting. --- src/yuzu/configuration/configure_per_game.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/yuzu/configuration/configure_per_game.h') diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h index 9fceff414..1e222c2f9 100644 --- a/src/yuzu/configuration/configure_per_game.h +++ b/src/yuzu/configuration/configure_per_game.h @@ -75,6 +75,7 @@ private: std::unique_ptr game_config; Core::System& system; + std::unique_ptr translations; std::shared_ptr> tab_group; std::unique_ptr addons_tab; -- cgit v1.2.3