From 3522fc019cde7645c34eec4ca0b734a4d1a41614 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Wed, 16 Jun 2021 12:54:52 -0400 Subject: nvflinger: Add toggle to disable buffer swap interval limits Enabling this setting will allow some titles to present more frames to the screen as they become available in the nvflinger buffer queue. --- src/yuzu/configuration/config.cpp | 4 ++++ src/yuzu/configuration/configure_graphics_advanced.cpp | 6 ++++++ src/yuzu/configuration/configure_graphics_advanced.h | 1 + src/yuzu/configuration/configure_graphics_advanced.ui | 18 ++++++++++++++++++ 4 files changed, 29 insertions(+) (limited to 'src/yuzu/configuration') diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 916a22724..733cd0a04 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -811,6 +811,8 @@ void Config::ReadRendererValues() { true); ReadSettingGlobal(Settings::values.accelerate_astc, QStringLiteral("accelerate_astc"), true); ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true); + ReadSettingGlobal(Settings::values.disable_fps_limit, QStringLiteral("disable_fps_limit"), + false); ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"), false); ReadSettingGlobal(Settings::values.use_asynchronous_shaders, @@ -1395,6 +1397,8 @@ void Config::SaveRendererValues() { true); WriteSettingGlobal(QStringLiteral("accelerate_astc"), Settings::values.accelerate_astc, true); WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true); + WriteSettingGlobal(QStringLiteral("disable_fps_limit"), Settings::values.disable_fps_limit, + false); WriteSettingGlobal(QStringLiteral("use_assembly_shaders"), Settings::values.use_assembly_shaders, false); WriteSettingGlobal(QStringLiteral("use_asynchronous_shaders"), diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 35bf9c6be..1af87e849 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -28,6 +28,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); + ui->disable_fps_limit->setChecked(Settings::values.disable_fps_limit.GetValue()); ui->use_assembly_shaders->setChecked(Settings::values.use_assembly_shaders.GetValue()); ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); @@ -57,6 +58,8 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, ui->anisotropic_filtering_combobox); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.disable_fps_limit, + ui->disable_fps_limit, disable_fps_limit); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_assembly_shaders, ui->use_assembly_shaders, use_assembly_shaders); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, @@ -97,6 +100,7 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { if (Settings::IsConfiguringGlobal()) { ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal()); ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal()); + ui->disable_fps_limit->setEnabled(Settings::values.disable_fps_limit.UsingGlobal()); ui->use_assembly_shaders->setEnabled(Settings::values.use_assembly_shaders.UsingGlobal()); ui->use_asynchronous_shaders->setEnabled( Settings::values.use_asynchronous_shaders.UsingGlobal()); @@ -108,6 +112,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { } ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync); + ConfigurationShared::SetColoredTristate(ui->disable_fps_limit, + Settings::values.disable_fps_limit, disable_fps_limit); ConfigurationShared::SetColoredTristate( ui->use_assembly_shaders, Settings::values.use_assembly_shaders, use_assembly_shaders); ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index e61b571c7..c19c34851 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -35,6 +35,7 @@ private: std::unique_ptr ui; ConfigurationShared::CheckState use_vsync; + ConfigurationShared::CheckState disable_fps_limit; ConfigurationShared::CheckState use_assembly_shaders; ConfigurationShared::CheckState use_asynchronous_shaders; ConfigurationShared::CheckState use_fast_gpu_time; diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 846a30586..824cb2fb2 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -76,6 +76,24 @@ + + + + true + + + + <html><head/><body> + <p>Presents guest frames as they become available, disabling the FPS limit in most titles.</p> + <p>NOTE: Will cause instabilities.</p> + </body></html> + + + + Disable framerate limit (experimental) + + + -- cgit v1.2.3 From 36250a47304399c76b60493b55dc64fc8d71c279 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Thu, 17 Jun 2021 01:02:53 -0400 Subject: config: Add frame limiter toggle hotkey --- src/yuzu/configuration/config.cpp | 3 ++- src/yuzu/configuration/config.h | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) (limited to 'src/yuzu/configuration') diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 733cd0a04..24487314e 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -221,7 +221,7 @@ const std::array Config::default // This must be in alphabetical order according to action name as it must have the same order as // UISetting::values.shortcuts, which is alphabetically ordered. // clang-format off -const std::array Config::default_hotkeys{{ +const std::array Config::default_hotkeys{{ {QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}}, {QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}}, {QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}}, @@ -236,6 +236,7 @@ const std::array Config::default_hotkeys{{ {QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}}, {QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}}, {QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}}, + {QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}}, {QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}}, {QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}}, {QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}}, diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index ce3355588..3c1de0ac9 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -42,7 +42,7 @@ public: default_mouse_buttons; static const std::array default_keyboard_keys; static const std::array default_keyboard_mods; - static const std::array default_hotkeys; + static const std::array default_hotkeys; private: void Initialize(const std::string& config_name); -- cgit v1.2.3