From 1fb158ce9043e36e438e681123e64ee250a32150 Mon Sep 17 00:00:00 2001 From: german77 Date: Wed, 4 Aug 2021 11:40:49 -0500 Subject: settings_ui: Add emulated joystick position dot to controller preview --- .../configure_input_player_widget.cpp | 61 +++++++++++++++------- .../configuration/configure_input_player_widget.h | 6 ++- 2 files changed, 46 insertions(+), 21 deletions(-) (limited to 'src/yuzu/configuration') diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index f50cda2f3..cd633e45f 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -122,6 +122,7 @@ void PlayerControlPreview::UpdateColors() { colors.slider_arrow = QColor(14, 15, 18); colors.font2 = QColor(255, 255, 255); colors.indicator = QColor(170, 238, 255); + colors.indicator2 = QColor(100, 255, 100); colors.deadzone = QColor(204, 136, 136); colors.slider_button = colors.button; } @@ -139,6 +140,7 @@ void PlayerControlPreview::UpdateColors() { colors.slider_arrow = QColor(65, 68, 73); colors.font2 = QColor(0, 0, 0); colors.indicator = QColor(0, 0, 200); + colors.indicator2 = QColor(0, 150, 0); colors.deadzone = QColor(170, 0, 0); colors.slider_button = QColor(153, 149, 149); } @@ -317,8 +319,7 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) using namespace Settings::NativeAnalog; DrawJoystick(p, center + QPointF(9, -69) + (axis_values[LStick].value * 8), 1.8f, button_values[Settings::NativeButton::LStick]); - DrawRawJoystick(p, center + QPointF(-140, 90), axis_values[LStick].raw_value, - axis_values[LStick].properties); + DrawRawJoystick(p, center + QPointF(-140, 90), QPointF(0, 0)); } using namespace Settings::NativeButton; @@ -432,8 +433,7 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center using namespace Settings::NativeAnalog; DrawJoystick(p, center + QPointF(-9, 11) + (axis_values[RStick].value * 8), 1.8f, button_values[Settings::NativeButton::RStick]); - DrawRawJoystick(p, center + QPointF(140, 90), axis_values[RStick].raw_value, - axis_values[RStick].properties); + DrawRawJoystick(p, QPointF(0, 0), center + QPointF(140, 90)); } using namespace Settings::NativeButton; @@ -547,8 +547,7 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) DrawJoystick(p, center + QPointF(-65, -65) + (l_stick.value * 7), 1.62f, l_button); DrawJoystick(p, center + QPointF(65, 12) + (r_stick.value * 7), 1.62f, r_button); - DrawRawJoystick(p, center + QPointF(-180, 90), l_stick.raw_value, l_stick.properties); - DrawRawJoystick(p, center + QPointF(180, 90), r_stick.raw_value, r_stick.properties); + DrawRawJoystick(p, center + QPointF(-180, 90), center + QPointF(180, 90)); } using namespace Settings::NativeButton; @@ -634,8 +633,7 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen DrawJoystick(p, center + QPointF(-171, -41) + (l_stick.value * 4), 1.0f, l_button); DrawJoystick(p, center + QPointF(171, 8) + (r_stick.value * 4), 1.0f, r_button); - DrawRawJoystick(p, center + QPointF(-50, 0), l_stick.raw_value, l_stick.properties); - DrawRawJoystick(p, center + QPointF(50, 0), r_stick.raw_value, r_stick.properties); + DrawRawJoystick(p, center + QPointF(-50, 0), center + QPointF(50, 0)); } using namespace Settings::NativeButton; @@ -728,10 +726,7 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) button_values[Settings::NativeButton::LStick]); DrawProJoystick(p, center + QPointF(51, 0), axis_values[RStick].value, 11, button_values[Settings::NativeButton::RStick]); - DrawRawJoystick(p, center + QPointF(-50, 105), axis_values[LStick].raw_value, - axis_values[LStick].properties); - DrawRawJoystick(p, center + QPointF(50, 105), axis_values[RStick].raw_value, - axis_values[RStick].properties); + DrawRawJoystick(p, center + QPointF(-50, 105), center + QPointF(50, 105)); } using namespace Settings::NativeButton; @@ -821,10 +816,7 @@ void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) { p.setBrush(colors.font); DrawSymbol(p, center + QPointF(61, 37) + (axis_values[RStick].value * 9.5f), Symbol::C, 1.0f); - DrawRawJoystick(p, center + QPointF(-198, -125), axis_values[LStick].raw_value, - axis_values[LStick].properties); - DrawRawJoystick(p, center + QPointF(198, -125), axis_values[RStick].raw_value, - axis_values[RStick].properties); + DrawRawJoystick(p, center + QPointF(-198, -125), center + QPointF(198, -125)); } using namespace Settings::NativeButton; @@ -2358,8 +2350,33 @@ void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center, boo DrawCircle(p, center, 7.5f); } -void PlayerControlPreview::DrawRawJoystick(QPainter& p, const QPointF center, const QPointF value, - const Input::AnalogProperties& properties) { +void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right) { + using namespace Settings::NativeAnalog; + if (controller_type != Settings::ControllerType::LeftJoycon) { + DrawJoystickProperties(p, center_right, axis_values[RStick].properties); + p.setPen(colors.indicator); + p.setBrush(colors.indicator); + DrawJoystickDot(p, center_right, axis_values[RStick].raw_value, + axis_values[RStick].properties); + p.setPen(colors.indicator2); + p.setBrush(colors.indicator2); + DrawJoystickDot(p, center_right, axis_values[RStick].value, axis_values[RStick].properties); + } + + if (controller_type != Settings::ControllerType::RightJoycon) { + DrawJoystickProperties(p, center_left, axis_values[LStick].properties); + p.setPen(colors.indicator); + p.setBrush(colors.indicator); + DrawJoystickDot(p, center_left, axis_values[LStick].raw_value, + axis_values[LStick].properties); + p.setPen(colors.indicator2); + p.setBrush(colors.indicator2); + DrawJoystickDot(p, center_left, axis_values[LStick].value, axis_values[LStick].properties); + } +} + +void PlayerControlPreview::DrawJoystickProperties(QPainter& p, const QPointF center, + const Input::AnalogProperties& properties) { constexpr float size = 45.0f; const float range = size * properties.range; const float deadzone = size * properties.deadzone; @@ -2376,10 +2393,14 @@ void PlayerControlPreview::DrawRawJoystick(QPainter& p, const QPointF center, co pen.setColor(colors.deadzone); p.setPen(pen); DrawCircle(p, center, deadzone); +} + +void PlayerControlPreview::DrawJoystickDot(QPainter& p, const QPointF center, const QPointF value, + const Input::AnalogProperties& properties) { + constexpr float size = 45.0f; + const float range = size * properties.range; // Dot pointer - p.setPen(colors.indicator); - p.setBrush(colors.indicator); DrawCircle(p, center + (value * range), 2); } diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h index 5fc16d8af..f4a6a5e1b 100644 --- a/src/yuzu/configuration/configure_input_player_widget.h +++ b/src/yuzu/configuration/configure_input_player_widget.h @@ -90,6 +90,7 @@ private: QColor highlight2{}; QColor transparent{}; QColor indicator{}; + QColor indicator2{}; QColor led_on{}; QColor led_off{}; QColor slider{}; @@ -139,7 +140,10 @@ private: // Draw joystick functions void DrawJoystick(QPainter& p, QPointF center, float size, bool pressed); void DrawJoystickSideview(QPainter& p, QPointF center, float angle, float size, bool pressed); - void DrawRawJoystick(QPainter& p, QPointF center, QPointF value, + void DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right); + void DrawJoystickProperties(QPainter& p, QPointF center, + const Input::AnalogProperties& properties); + void DrawJoystickDot(QPainter& p, QPointF center, QPointF value, const Input::AnalogProperties& properties); void DrawProJoystick(QPainter& p, QPointF center, QPointF offset, float scalar, bool pressed); void DrawGCJoystick(QPainter& p, QPointF center, bool pressed); -- cgit v1.2.3 From 8ba551e1cdadd59ce830463356f3e5b710a9768b Mon Sep 17 00:00:00 2001 From: gidoly <66776795+gidoly@users.noreply.github.com> Date: Thu, 5 Aug 2021 07:10:08 +0900 Subject: Update configure_graphics_advanced.ui add description too fast gpu time --- src/yuzu/configuration/configure_graphics_advanced.ui | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/yuzu/configuration') diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 379dc5d2e..4fe6b86ae 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -82,14 +82,17 @@ Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental. - Use asynchronous shader building + Use asynchronous shader building (hack) + + Enables Fast GPU Time. This option will force most games to run at their highest native resolution. + - Use Fast GPU Time + Use Fast GPU Time (hack) -- cgit v1.2.3 From 48b6d41f1b95cd61d6c60c3db1a5b89ac788a66a Mon Sep 17 00:00:00 2001 From: german77 Date: Thu, 22 Jul 2021 19:59:26 -0500 Subject: input_common: Improve SDL joystick and hide toggle option --- src/yuzu/configuration/configure_input_player.cpp | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) (limited to 'src/yuzu/configuration') diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 6b9bd05f1..7527c068b 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -309,11 +309,14 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i buttons_param[button_id].Clear(); button_map[button_id]->setText(tr("[not set]")); }); - context_menu.addAction(tr("Toggle button"), [&] { - const bool toggle_value = !buttons_param[button_id].Get("toggle", false); - buttons_param[button_id].Set("toggle", toggle_value); - button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); - }); + if (buttons_param[button_id].Has("toggle")) { + context_menu.addAction(tr("Toggle button"), [&] { + const bool toggle_value = + !buttons_param[button_id].Get("toggle", false); + buttons_param[button_id].Set("toggle", toggle_value); + button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); + }); + } if (buttons_param[button_id].Has("threshold")) { context_menu.addAction(tr("Set threshold"), [&] { const int button_threshold = static_cast( -- cgit v1.2.3 From 8e0cc3e59a066bc731598d0ce31cb498e7a48382 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 8 Aug 2021 01:00:40 -0400 Subject: configure_general: Swap positions of speed limit and frame limit options --- src/yuzu/configuration/configure_general.ui | 60 ++++++++++++++--------------- 1 file changed, 30 insertions(+), 30 deletions(-) (limited to 'src/yuzu/configuration') diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui index 8ce97edec..69b6c2d66 100644 --- a/src/yuzu/configuration/configure_general.ui +++ b/src/yuzu/configuration/configure_general.ui @@ -24,6 +24,36 @@ + + + + + + Framerate Cap + + + Requires the use of the FPS Limiter Toggle hotkey to take effect. + + + + + + + x + + + 1 + + + 1000 + + + 500 + + + + + @@ -51,36 +81,6 @@ - - - - - - Framerate Cap - - - Requires the use of the FPS Limiter Toggle hotkey to take effect. - - - - - - - x - - - 1 - - - 1000 - - - 500 - - - - - -- cgit v1.2.3