From e0ca938b222584cdbf9e03460171c03484882bd4 Mon Sep 17 00:00:00 2001 From: FernandoS27 Date: Thu, 11 Oct 2018 19:11:47 -0400 Subject: Propagate depth and depth_block on modules using decoders --- src/yuzu/debugger/graphics/graphics_surface.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/yuzu/debugger') diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp index cbcd5dd5f..44d423da2 100644 --- a/src/yuzu/debugger/graphics/graphics_surface.cpp +++ b/src/yuzu/debugger/graphics/graphics_surface.cpp @@ -386,8 +386,9 @@ void GraphicsSurfaceWidget::OnUpdate() { // TODO(bunnei): Will not work with BCn formats that swizzle 4x4 tiles. // Needs to be fixed if we plan to use this feature more, otherwise we may remove it. - auto unswizzled_data = Tegra::Texture::UnswizzleTexture( - *address, 1, Tegra::Texture::BytesPerPixel(surface_format), surface_width, surface_height); + auto unswizzled_data = + Tegra::Texture::UnswizzleTexture(*address, 1, Tegra::Texture::BytesPerPixel(surface_format), + surface_width, surface_height, 1U); auto texture_data = Tegra::Texture::DecodeTexture(unswizzled_data, surface_format, surface_width, surface_height); -- cgit v1.2.3