From 551c61bf2781250d2817a7429a7a6c4b98ed7dc4 Mon Sep 17 00:00:00 2001 From: bunnei Date: Tue, 14 Apr 2020 15:08:13 -0400 Subject: yuzu: game_list: Fix 'Open Save Data Location' for device saves. --- src/yuzu/game_list.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/yuzu/game_list.cpp') diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index dccbabcbf..bfb600df0 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -488,11 +488,11 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string pat auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0); - connect(open_save_location, &QAction::triggered, [this, program_id]() { - emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData); + connect(open_save_location, &QAction::triggered, [this, program_id, path]() { + emit OpenFolderRequested(GameListOpenTarget::SaveData, path); }); - connect(open_lfs_location, &QAction::triggered, [this, program_id]() { - emit OpenFolderRequested(program_id, GameListOpenTarget::ModData); + connect(open_lfs_location, &QAction::triggered, [this, program_id, path]() { + emit OpenFolderRequested(GameListOpenTarget::ModData, path); }); connect(open_transferable_shader_cache, &QAction::triggered, [this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); }); -- cgit v1.2.3