From 77c684c1140f6bf3fb7d4560d06d2efb1a2ee5e2 Mon Sep 17 00:00:00 2001 From: Zach Hilman Date: Fri, 6 Jul 2018 10:51:32 -0400 Subject: Virtual Filesystem (#597) * Add VfsFile and VfsDirectory classes * Finish abstract Vfs classes * Implement RealVfsFile (computer fs backend) * Finish RealVfsFile and RealVfsDirectory * Finished OffsetVfsFile * More changes * Fix import paths * Major refactor * Remove double const * Use experimental/filesystem or filesystem depending on compiler * Port partition_filesystem * More changes * More Overhaul * FSP_SRV fixes * Fixes and testing * Try to get filesystem to compile * Filesystem on linux * Remove std::filesystem and document/test * Compile fixes * Missing include * Bug fixes * Fixes * Rename v_file and v_dir * clang-format fix * Rename NGLOG_* to LOG_* * Most review changes * Fix TODO * Guess 'main' to be Directory by filename --- src/yuzu/game_list.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/yuzu/game_list.cpp') diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 5a708dc73..be6cd6da4 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -12,6 +12,7 @@ #include "common/common_paths.h" #include "common/logging/log.h" #include "common/string_util.h" +#include "core/file_sys/vfs_real.h" #include "core/loader/loader.h" #include "game_list.h" #include "game_list_p.h" @@ -404,7 +405,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign bool is_dir = FileUtil::IsDirectory(physical_name); if (!is_dir && (HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) { - std::unique_ptr loader = Loader::GetLoader(physical_name); + std::unique_ptr loader = + Loader::GetLoader(std::make_shared(physical_name)); if (!loader) return true; -- cgit v1.2.3